plese Help me :-(

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amincgi
Posts: 62
Joined: 01 Jan 2010, 22:14

plese Help me :-(

Post by amincgi » 06 Mar 2011, 16:30

Please see photo below :(

What to do?


Image

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Mathaeus
Posts: 1778
Joined: 08 Jun 2009, 19:11
Location: Zagreb, Croatia

Re: plese Help me :-(

Post by Mathaeus » 06 Mar 2011, 23:16

Don't believe you can use procedural texture for filtering. I would try with weight map (it also has gradient as an option, when you generate it). Or texture map, created with 2d painting app.

amincgi
Posts: 62
Joined: 01 Jan 2010, 22:14

Re: plese Help me :-(

Post by amincgi » 07 Mar 2011, 06:26

I'm going to do it with the Texture do not weight

Gratefu

please help me ! :(

amincgi
Posts: 62
Joined: 01 Jan 2010, 22:14

Re: plese Help me :-(

Post by amincgi » 08 Mar 2011, 11:22

Not someone help me?

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Hirazi Blue
Administrator
Posts: 5113
Joined: 04 Jun 2009, 10:15

Re: plese Help me :-(

Post by Hirazi Blue » 08 Mar 2011, 11:40

Maybe you can try to explain a little bit better with words what your problem is
(even if you're having problems writing it in English :ymhug: )
Stay safe, sane & healthy!

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xsisupport
Posts: 713
Joined: 09 Jun 2009, 09:02
Location: Montreal Canada

Re: plese Help me :-(

Post by xsisupport » 08 Mar 2011, 14:45

A gradient in a material applied to the point cloud will be applied to each individual particle.

Instead, you could to do something like this:
Image
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