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Rig CollectionAuthor: Constantine Tarasenkov Some of Constantine's (a.k.a. iamVFX) rigs. This collection includes the »Troll«
rig, a standard rig with verlet belly/muscle deforms, the »Shadow« rig
which has been created as a test for the GEAR rig system. Also, a »Scorpion
Helicopter« rig (Avatar-type Gyro Heli), and lastly a fully ICE-based »Robot«
Rig.
local backup: Rigs.rar
Issues concerning rigging & Face Robot...
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iamVFX
- Posts: 697
- Joined: 24 Sep 2010, 16:28
Post
by iamVFX » 07 Feb 2011, 22:17
This some of my rigs, what you can use for own purposes ;)
Troll

Standard rig, without the IK-FK blenders, but with Verlet deformations of bellies and muscles, you can activate this feature by switch on the corresponding boolean parameter in the Simulation set
Shadow

Rig for testing GEAR plugin. Character is not enveloped
Scorpion_Helicopter

Which is from Avatar movie
Robot

Full based on ICE.
Download all of these rigs:
http://dl.dropbox.com/u/10965660/ice_stuff/ICE_Rigs.rar
local si-community download 
(latest update: 19th of March)
Later I'll update and add some new rigs. Have fun!
Last edited by iamVFX on 02 Jul 2011, 12:56, edited 1 time in total.
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Rez007
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- Location: Nevada
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by Rez007 » 08 Feb 2011, 00:16
Wow! Thanks for sharing, those look great!
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Hirazi Blue
- Administrator
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by Hirazi Blue » 08 Feb 2011, 08:42
@iamVFX - Great, thanks...

Stay safe, sane & healthy!
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Qwesto
- Posts: 62
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- Skype: joetello
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by Qwesto » 08 Feb 2011, 15:07
Whooooot!!!
THANKS A TON!!!
...downloading....
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Qwesto
- Posts: 62
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- Skype: joetello
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by Qwesto » 08 Feb 2011, 15:59
Just checked your rigs, very promising!!! Looking forward to what you're doing next!!!

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owei
- Administrator
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Post
by owei » 08 Feb 2011, 20:15
Hi and thanks for sharing..!!
And here is a video I found about your rigs at vimeo
best,
oli
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iamVFX
- Posts: 697
- Joined: 24 Sep 2010, 16:28
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by iamVFX » 08 Feb 2011, 20:53
Thank you guys!
For now i've been working at one independent movie, but when I finish the work, I get back to make a more rigs! By the way, I'm not a good modeler (look at the Robot

) so if you have hi-poly model of organic creature, preferably with tail, wings and stuff like that, and you can freely share it - let me know, i can make a superb rig for community!
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rray
- Moderator
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- Location: Bonn, Germany
Post
by rray » 08 Feb 2011, 22:50
Thank you for posing these. They look great and I'll drop them on rray.de with the next update, if you don't mind.
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craft
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- Location: Portugal
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by craft » 09 Feb 2011, 03:24
very cool!

thank you.
The copter's my favourite - the lag effect is very cool. maybe you could try to do it with ice, so it updates with time. i think that'd be cool, it'll move towards Base even if it's standing still, and you could even add some animatable turbulence effect to that and have the copter wave smootly around it
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iamVFX
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by iamVFX » 09 Feb 2011, 04:15
craft wrote:very cool!

thank you.
The copter's my favourite - the lag effect is very cool. maybe you could try to do it with ice, so it updates with time. i think that'd be cool, it'll move towards Base even if it's standing still, and you could even add some animatable turbulence effect to that and have the copter wave smootly around it
Good idea! I definitely should try to do that.
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iamVFX
- Posts: 697
- Joined: 24 Sep 2010, 16:28
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by iamVFX » 11 Feb 2011, 15:35
So, i done this! ;) Now and Scorpion fully works on ICE. I added turbulance movement effect for each direction and fix slerp effect when helicopter rotates around 720 degrees by
Ahmidou Lyazidi compound. Honestly say, this one was a most hard stuff what i've ever do!
Link for download was updated!
You do not have the required permissions to view the files attached to this post.
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Hirazi Blue
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by Hirazi Blue » 11 Feb 2011, 15:50
I've just updated the version on our local server as well.
Stay safe, sane & healthy!
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iamVFX
- Posts: 697
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by iamVFX » 15 Feb 2011, 10:02
Hello everybody! I updated archive with rigs, fixed some issues with helicopter, added ICE driven two-bone foot rolls for Robot rig and scene with example. At this time I divide the ICE trees, since in other cases it was necessary to apply the usual connection or receive scene with the cycles. And SI was a bitch sometimes when I goes deep in kinematics...

Local and external links was updated!
Last edited by iamVFX on 05 Sep 2011, 11:42, edited 1 time in total.
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iamVFX
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- Joined: 24 Sep 2010, 16:28
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by iamVFX » 19 Mar 2011, 00:01
I have created a new rig for the Troll model based entirely on the ICE Kinematics, which includes Ahmidou's up vectors, FK-IK blend sliders, soft effectors, rollers and reversers. The rig is enveloped already so you can freely use for own animations. Also I have couple of test scenes what you can find in archive, you can check them out if you interesting in ICE kinematics stuff. Have fun!
