Lagoa - How do I make object bob/float in it?

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bblevins
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Lagoa - How do I make object bob/float in it?

Post by bblevins » 02 Feb 2011, 22:57

I thought it would be easy...

I have a simple lagoa sim of some liquid flowing into a bowl. I want it to interact with other objects in the bowl and make them float and bob around in the liquid. Think milk pouring into a bowl of cereal.

I find that collision objects with lagoa only affect the liquid. I tried advecting the bobbing objects, but that only turns them to cloth and I can't keep them stiff.

Has anyone done this?

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Hirazi Blue
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Re: Lagoa - How do I make object bob/float in it?

Post by Hirazi Blue » 03 Feb 2011, 10:11

Can't say that I have tried this, but maybe you could try meshing the liquid with the Polygonizer before attempting to collide with it...
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bblevins
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Re: Lagoa - How do I make object bob/float in it?

Post by bblevins » 04 Feb 2011, 01:11

Except that I want the objects and the lagoa particles to interact with each other. I want the fluid pushing the objects and the objects pushing back. I don't see anything in the demos that show this sort of thing. At this point I don't think it can be done.

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origin
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Re: Lagoa - How do I make object bob/float in it?

Post by origin » 04 Feb 2011, 08:45

There is no direct way to do rigid body-fluid interaction :/