Hello, I'm searching a way to set the ice spheres resolution, at render time spheres appears to be way too low.
I've switched to "blob" shapes but now they are way too high (even when setting the blob blend to 0).
Where can i find this setting ?
Thanks
Ice spheres/blobs resolution
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Werner
- Posts: 157
- Joined: 09 Jun 2009, 11:30
Re: Ice spheres/blobs resolution
Why don't you use and instance sphere object with the exact res u want?
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origin
- Posts: 619
- Joined: 09 Jun 2009, 09:59
- Location: warsaw
Re: Ice spheres/blobs resolution
spheres and blobs always render perfectly smooth.
For spheres, if you don't want perfect smoothness plug integer value -> Setdata Self.ShapeResolutionU->execute
Dont know if there is a way to control blobs tho...
For spheres, if you don't want perfect smoothness plug integer value -> Setdata Self.ShapeResolutionU->execute
Dont know if there is a way to control blobs tho...
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NNois
- Posts: 754
- Joined: 09 Jun 2009, 18:33
Re: Ice spheres/blobs resolution
Thank you very much it works, sometimes i don't see what is in the front of my nose ! (french expression)
Werner: Thanks but this was my last solution, instance spheres isn't a good solution for me in this case because my Ice tree has many states and different size of particles, it's a liquid with gaz(air bubbles), somes need more definition and others don't.
Werner: Thanks but this was my last solution, instance spheres isn't a good solution for me in this case because my Ice tree has many states and different size of particles, it's a liquid with gaz(air bubbles), somes need more definition and others don't.
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origin
- Posts: 619
- Joined: 09 Jun 2009, 09:59
- Location: warsaw
Re: Ice spheres/blobs resolution
Just for a record,
there is a way to control Blob resolution
set data. BlobCellSize (plug scalar)
its undocumented and unsupported but works.
there is a way to control Blob resolution
set data. BlobCellSize (plug scalar)
its undocumented and unsupported but works.