Ice spheres/blobs resolution

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NNois
Posts: 754
Joined: 09 Jun 2009, 18:33

Ice spheres/blobs resolution

Post by NNois » 02 Jul 2009, 10:11

Hello, I'm searching a way to set the ice spheres resolution, at render time spheres appears to be way too low.
I've switched to "blob" shapes but now they are way too high (even when setting the blob blend to 0).
Where can i find this setting ?
Thanks

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Werner
Posts: 157
Joined: 09 Jun 2009, 11:30

Re: Ice spheres/blobs resolution

Post by Werner » 02 Jul 2009, 16:35

Why don't you use and instance sphere object with the exact res u want?

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origin
Posts: 619
Joined: 09 Jun 2009, 09:59
Location: warsaw

Re: Ice spheres/blobs resolution

Post by origin » 02 Jul 2009, 16:38

spheres and blobs always render perfectly smooth.

For spheres, if you don't want perfect smoothness plug integer value -> Setdata Self.ShapeResolutionU->execute

Dont know if there is a way to control blobs tho...

NNois
Posts: 754
Joined: 09 Jun 2009, 18:33

Re: Ice spheres/blobs resolution

Post by NNois » 03 Jul 2009, 14:20

Thank you very much it works, sometimes i don't see what is in the front of my nose ! (french expression)

Werner: Thanks but this was my last solution, instance spheres isn't a good solution for me in this case because my Ice tree has many states and different size of particles, it's a liquid with gaz(air bubbles), somes need more definition and others don't.

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origin
Posts: 619
Joined: 09 Jun 2009, 09:59
Location: warsaw

Re: Ice spheres/blobs resolution

Post by origin » 19 Jul 2009, 09:25

Just for a record,
there is a way to control Blob resolution

set data. BlobCellSize (plug scalar)

its undocumented and unsupported but works.

NNois
Posts: 754
Joined: 09 Jun 2009, 18:33

Re: Ice spheres/blobs resolution

Post by NNois » 19 Jul 2009, 09:30

Whoow thanks !