I'd like some comments and or suggestions on this...really just say what you think and if anything can be done differently
It's not completely finished yet, I need to texture some parts, add some stuff and add bumps, specular maps...
Currently I'm using a point light outside the room, that gives me the sun result. Then I have another point with a big area, thats right outside the window, pointing inside. It's the light that I use for photon emission. I use GI with FG and that's pretty much it...
Only color pass here,no ambient etc...