i guess this might be useful for polygon modellers . the attached addon contains a plugin for creating an headlight rig with a bit more control than the native SI Headlight. Meaningly:
- you can have more than one light
- rotate lights directly on viewport
- lets you see the inside of geometry (native headlight makes it hard since it's a 1 light set). tweaking light colours make it easy to distinguish front and back faces.
to install: drag&drop addon to you viewport. go to menu get > primitive > light > HeadLight Rig
i keep asking myself why i did this thing and i just can't figure it out.
headlight rig
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craft
- Posts: 107
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- Location: Portugal
headlight rig
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Last edited by craft on 20 Oct 2010, 23:03, edited 1 time in total.
Tiago Beijoco
http://www.craft.host56.com
http://www.craft.host56.com
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rray
- Moderator
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Re: headlight rig
Makes sense to have a second light for backfaces. Thanks for posting!
softimage resources section updated Sep 26th 2026
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craft
- Posts: 107
- Joined: 02 Jan 2010, 23:40
- Location: Portugal
Re: headlight rig
a friend of mine was experience a bug when reopening a scene with an headlight, so i just updated the post with a new version.
;) thanks rray. hope it comes in handy.
;) thanks rray. hope it comes in handy.
Tiago Beijoco
http://www.craft.host56.com
http://www.craft.host56.com