I think most of it was rendered with arnold - take it you're testing with mr?jamination wrote:I wonder how some of that stuff was rendered on the demo, I crashed it pretty quick when I up'd the resolution on something fairly simple (I have 12 gig of ram).
Softimage 2011.5 With LAGOA!!
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mattmos
- Posts: 445
- Joined: 02 Dec 2009, 15:59
Re: Softimage 2011.5 With LAGOA!!
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jamination
- Posts: 174
- Joined: 10 Jul 2009, 19:58
Re: Softimage 2011.5 With LAGOA!!
actually I am surprised Softimage didn't explode just simulating.
Phil Harbath
Jamination Productions
Jamination Productions
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DoF
- Posts: 8
- Joined: 26 Jun 2009, 10:52
Re: Softimage 2011.5 With LAGOA!!
Bellsey, so if Softimage 2012 has "full interoperability" with Mudbox, does that imply that the former supports PTEX? Can we finally do away with UVs with the 2012 versions of these two apps?Bellsey wrote: Btw check out Mudbox 2011 Advantage Pack, better posing, and Ptex support
http://area.autodesk.com/blogs/craig/mu ... w_features
A room with twenty trillion corners is a sphere.
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origin
- Posts: 619
- Joined: 09 Jun 2009, 09:59
- Location: warsaw
Re: Softimage 2011.5 With LAGOA!!
AFAIK mentalray doesn't support ptex (?)
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Bellsey
- Posts: 688
- Joined: 19 Apr 2010, 09:50
- Location: London, UnitedKingdom
Re: Softimage 2011.5 With LAGOA!!
Mental Ray doesn't support Ptex....yet. I don't have any official word from Mental Images on this, but from what I've read on forums etc, it seems the Ptex support is very much on their list of things to do.