Hair (fur) Issue (Ibex updated ) !

Comments on work in progress
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FXDude
Posts: 1145
Joined: 19 Jun 2012, 19:59

Re: Hair (fur) Issue (Ibex updated ) !

Post by FXDude » 25 Nov 2014, 23:55

Cool! is it possible to make it yet even more dense? Enough to not see any remaining skin?

And I'm not sure if the brighter underside is specular? or perhaps brighter texture area transposed to the fur?
but if it's a specular, you might tone it down and make it very wide, if not remove specularity altogether, or reducing it until it's barely there.

otherwise it's starting to look like a nice furry creature :)

Did you model the model?

sheerkohf
Posts: 26
Joined: 17 Jun 2013, 04:37

Re: Hair (fur) Issue (Ibex updated ) !

Post by sheerkohf » 26 Nov 2014, 03:45

Thanks for the keen observation ! I am trying to improve the look ! Yes ! I first modelled the Ibex in Softimage and then transferred it to Mudbox, took it to just level 1 (subdivision), did a little sculpting to improve the shape, textured it with projection paint and brought it back to Softimage, put hair and rendered it (preview render) !