Duplicate polygons op in case of copying polys inside one mesh.
ICE topo merge in case of copying from one to another mesh. But you would need to script UV/other maps copying.
Would be cool if someone could write one-click solution for this, so we all can forget about Merge op.
Best modeling practices on SI for a LW user?
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origin
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probiner
- Posts: 127
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Re: Best modeling practices on SI for a LW user?
Thanks, Duplicate does better than symmtrize
The CTRL+D was getting me Extrude Op all the time, so I thought it was about it, but actually clicking the operation did it.
Yeah boolean seems to wipe out the UVs :/
Cheers
Yeah boolean seems to wipe out the UVs :/
Cheers
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origin
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Re: Best modeling practices on SI for a LW user?
You can change ctrl+d behaiour in preferences-commands-duplicate
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origin
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Re: Best modeling practices on SI for a LW user?
Like its shown in picture, you probably mistake tweak tool with move prop tool ;)
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Lord Futzi Voldemort
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Re: Best modeling practices on SI for a LW user?
He's talking about the Brush Tool in the Hair panel. Works with vertexes in general. Assign it to a hotkey so you don't have to switch to the hair panel for modeling.Throneinc wrote:as far as i can tell thats tweak with prop on, but still cant tell how he pushed/twisted with it. i AM missing something here :<origin wrote:Like its shown in picture, you probably mistake tweak tool with move prop tool ;)
I'm now part of an endangered species...
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origin
- Posts: 619
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Re: Best modeling practices on SI for a LW user?
modeling-component-view plane...Lord Futzi Voldemort wrote:He's talking about the Brush Tool in the Hair panel. Works with vertexes in general. Assign it to a hotkey so you don't have to switch to the hair panel for modeling.Throneinc wrote:as far as i can tell thats tweak with prop on, but still cant tell how he pushed/twisted with it. i AM missing something here :<origin wrote:Like its shown in picture, you probably mistake tweak tool with move prop tool ;)
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Lord Futzi Voldemort
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Re: Best modeling practices on SI for a LW user?
Or that...origin wrote:modeling-component-view plane...Lord Futzi Voldemort wrote:
He's talking about the Brush Tool in the Hair panel. Works with vertexes in general. Assign it to a hotkey so you don't have to switch to the hair panel for modeling.
it's the same tool but another place
I'm now part of an endangered species...
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luceric
- Posts: 1252
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Re: Best modeling practices on SI for a LW user?
View Plane Proportional Transform Tool
the only thing I know about that tool is that we made it specifically for a lightwave user, can't remember which one.
the only thing I know about that tool is that we made it specifically for a lightwave user, can't remember which one.
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probiner
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Re: Best modeling practices on SI for a LW user?
I keep pressing shift with both brushes like they are going to smooth the mesh 
The Mesh Brush manipulation system is very good. I only pitty there are no common sculpt-like operations for components. Very handy for organic models in general and specifically for blend shapes: Push, Smooth, Carve, Pinch, Restore Base Shape.
Cheers
The Mesh Brush manipulation system is very good. I only pitty there are no common sculpt-like operations for components. Very handy for organic models in general and specifically for blend shapes: Push, Smooth, Carve, Pinch, Restore Base Shape.
Cheers
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druitre
- Posts: 471
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Re: Best modeling practices on SI for a LW user?
WOT? That's brilliant, and I'm an idiot for not knowing it was there al this timeluceric wrote:View Plane Proportional Transform Tool
edit: and oh, if shift=smooth could be added to this, that would be even brillianter!
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Bravlin Pechatnik
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Re: Best modeling practices on SI for a LW user?
Is there any smooth plugins (non ICE) or scripts for XSI?
Or maybe interactive smooth tools ?
Or maybe interactive smooth tools ?