small annoying things
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gustavoeb
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Re: small annoying things
yeah, sounds like pinning would do it... and people have been missing it for years! (or is it just me?)
Gustavo Eggert Boehs
Blog: http://www.gustavoeb.com.br/
Blog: http://www.gustavoeb.com.br/
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McNistor
- Posts: 605
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Re: small annoying things
A separate stack would be more useful so you can FreezeM without losing the op.
The society that separates its scholars from its warriors will have its thinking done by cowards and its fighting done by fools.
-Thucydides
-Thucydides
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Acrobat
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Re: small annoying things
The discussion becoming too technical for me, the only thing I can say a real mirror can be very useful (but not vital)
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iamVFX
- Posts: 697
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Re: small annoying things
yea, like multithreaded repeat, right? how that happens when one guy in a few months making his own node system with multithreaded repeat loops and the team of programmers can't do that for existing architecture for several years?luceric wrote:the fact you cannot "pin" operators at the top of the modeling region is a missing workflow, it isn't a an architectural flaw. the architecture supports that, as evidence with all the markers.
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grahamef
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Re: small annoying things
Repeat nodes are already multi-threaded. Turn on the timers and compare the numbers. The results for Top Thread and All Threads are different.iamVFX wrote:yea, like multithreaded repeat, right? how that happens when one guy in a few months making his own node system with multithreaded repeat loops and the team of programmers can't do that for existing architecture for several years?
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iamVFX
- Posts: 697
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Re: small annoying things
Yeah, now look at the result of a top threadgrahamef wrote:The results for Top Thread and All Threads are different.
It's obviously an architecture issue, of course you can do anything in a software development, but when it comes to writing a lot of stuff to make the thing work in a system which doesn't suppose to do that by it's design, Autodesk engineers drop the ball here so far. Instead we seeing the easy tricks with HQV (a shader generator, basically. is it even opengl 4? if it is, it's the most ugliest implementation i've seen so far) and Crowd stuff, which are piled on top of not that fast and polished architecture. I wish I'm wrong and we'll see lightning fast stuff in the future. The future can be bright, but the present is... You know, a SP2 for the price of full release. Enjoy your 2014
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luceric
- Posts: 1252
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Re: small annoying things
Absolutely, mirror would be a great feature.Acrobat wrote:The discussion becoming too technical for me, the only thing I can say a real mirror can be very useful (but not vital)
I'm not in front of Softimage now, but couldn't this be simulated by creating an Instance of the object and scaling it in negative X? Then you can make that instance non-selectable
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gustavoeb
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Re: small annoying things
what about the middle unwelded section... I really dont mind, but I know a bunch of picky modelers who do
Gustavo Eggert Boehs
Blog: http://www.gustavoeb.com.br/
Blog: http://www.gustavoeb.com.br/
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rray
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Re: small annoying things
For me that mirroring instance method is working out fine too.
Acrobat if you don't mind making this a general purpose "small annoying things" thread?
My biggest gripe which a developer could probably fix in a few minutes would be this....
I'm trying to create a polygon between two edges, this is what happens.

It sometimes turns out to be reaaly difficult.... no I don't want to snap the new polygon to those internal points in the background!
Admittedly, somewhat exaggerated in a infomercial kind of way, but this happens way too often
Acrobat if you don't mind making this a general purpose "small annoying things" thread?
My biggest gripe which a developer could probably fix in a few minutes would be this....
I'm trying to create a polygon between two edges, this is what happens.

It sometimes turns out to be reaaly difficult.... no I don't want to snap the new polygon to those internal points in the background!
Admittedly, somewhat exaggerated in a infomercial kind of way, but this happens way too often
softimage resources section updated Sep 26th 2026
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grahamef
- Posts: 281
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Re: small annoying things
Instead of scaling an instance by -1, use a clone and apply a Symmetrize op. The Weld option is on by default. Make the clone unselectable so that you are only working on the original.gustavoeb wrote:what about the middle unwelded section... I really dont mind, but I know a bunch of picky modelers who do
To avoid z-buffer artefacts, apply a Display property to make the original always wireframe and turn off Override Object Properties in the viewports.
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Acrobat
- Posts: 31
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Re: small annoying things
Yes, it work, is the solution proposed by Mcnistor.luceric wrote:Absolutely, mirror would be a great feature.Acrobat wrote:The discussion becoming too technical for me, the only thing I can say a real mirror can be very useful (but not vital)
I'm not in front of Softimage now, but couldn't this be simulated by creating an Instance of the object and scaling it in negative X? Then you can make that instance non-selectable
what the problem? I'm a guest hereAcrobat if you don't mind making this a general purpose "small annoying things" thread?
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McNistor
- Posts: 605
- Joined: 06 Aug 2009, 15:26
Re: small annoying things
You don't usually read the thread you're posting to, do you?!luceric wrote:Absolutely, mirror would be a great feature.Acrobat wrote:The discussion becoming too technical for me, the only thing I can say a real mirror can be very useful (but not vital)
I'm not in front of Softimage now, but couldn't this be simulated by creating an Instance of the object and scaling it in negative X? Then you can make that instance non-selectable
Why make it unselectable? XSI is not Maya where you can accidentally select an object even though you're in sub-object mode of another object...
The society that separates its scholars from its warriors will have its thinking done by cowards and its fighting done by fools.
-Thucydides
-Thucydides
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Acrobat
- Posts: 31
- Joined: 24 Apr 2013, 21:50
Re: small annoying things
another issue: I like to assign shortcut to any tool I using frequently. Actually my main study is upon modellin, an I add cubr o one shortcut, but cannot find cylinder into keymapping editor...
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Nizar
- Posts: 725
- Joined: 30 May 2010, 20:54
Re: small annoying things
I cannot find into keymapping editor this tools: extrude along normal and apply thikness
Another strange things is I cannot put softimage icon into windows bar (I using windows 7)
Another strange things is I cannot put softimage icon into windows bar (I using windows 7)
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Lord Futzi Voldemort
- Posts: 440
- Joined: 06 Jun 2009, 12:01
Re: small annoying things
You cannot "pin" it, since Si is started by a batch, but you can make a regular link.Nizar wrote: Another strange things is I cannot put softimage icon into windows bar (I using windows 7)
I'm now part of an endangered species...
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Superpositivo
- Posts: 123
- Joined: 18 Feb 2013, 13:48
Re: small annoying things
You cannot drag in it. But you can still pin it by the context menu, with right click on the icon on the taks bar..when you start Softimage.Nizar wrote: Another strange things is I cannot put softimage icon into windows bar (I using windows 7)