procedural sunflower creation in ICE tutorial part 1
procedural sunflower creation in ICE tutorial part 1
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nikaragua86
- Posts: 95
- Joined: 20 Apr 2012, 21:08
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Matic
- Posts: 70
- Joined: 18 Jun 2009, 17:58
Re: procedural sunflower creation in ICE tutorial part 1
Enjoyed this, thanks for sharing it!
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TwinSnakes007
- Posts: 316
- Joined: 06 Jun 2011, 14:00
Re: procedural sunflower creation in ICE tutorial part 1
How is part 2 coming along?
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nikaragua86
- Posts: 95
- Joined: 20 Apr 2012, 21:08
Re: procedural sunflower creation in ICE tutorial part 1
little bit later )))
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dwigfor
- Posts: 395
- Joined: 17 Nov 2009, 16:46
Re: procedural sunflower creation in ICE tutorial part 1
I also enjoyed this. Nice application of math for real world phenomenon. I have a suggestion, though. I think you'll get better performance if you use Array rather than repeat node. Try using Build Array from Constant ->Add Point (Positions), and then use the sub indexes of that array instead of the Repeat Counter. Finally, you'll plug this into a Set Point Position, instead of the add point (positions). Saw a big slowdown when you increased it from 100 to 500, and I think this will help with that.
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nikaragua86
- Posts: 95
- Joined: 20 Apr 2012, 21:08
Re: procedural sunflower creation in ICE tutorial part 1
hmmmmmm, you`re right. i`ll do it.thank you very much )))
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nikaragua86
- Posts: 95
- Joined: 20 Apr 2012, 21:08
Re: procedural sunflower creation in ICE tutorial part 1
implemented the dwigfor suggestion - got rid of the repeat node
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dwigfor
- Posts: 395
- Joined: 17 Nov 2009, 16:46
Re: procedural sunflower creation in ICE tutorial part 1
Huge speedup! Nice explanation. 
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nikaragua86
- Posts: 95
- Joined: 20 Apr 2012, 21:08
Re: procedural sunflower creation in ICE tutorial part 1
thanks again )))