Noisy Ambient Occlusion compound

Discussions regarding Materials, Material-Compounds or Shaders, etc.
User avatar
Aumakua
Posts: 24
Joined: 10 Jun 2009, 11:36
Location: Athens, Greece

Noisy Ambient Occlusion compound

Post by Aumakua » 17 Sep 2011, 15:22

Hello all,
I would like to share with you a shader compound I made some time ago to give noisy, dirty look on my AO renders.
More info : http://www.noisyknuckles.com/blog/?p=185
Download : http://www.noisyknuckles.com/cms_files/ ... MPOUND.rar
Also, please feel free to check out my updated portfolio : http://www.noisyknuckles.com/
Cheers,
Nick Gizelis