Post
by Rez007 » 27 Aug 2010, 18:30
@electricgeisha - Yup, thanks. I knew it was Andy, I just didn't want to cross-reference his name directly if we wasn't aware of his commetns being used in another thread/forum.
@Max and in general -
I fully agree with you and I have been basically saying the same thing in past posts. I feel that major companies are not going to shift over to Softimage, even with this new suite, but rather just "cherry pick" out the parts that they like. They will then tell Autodesk what features need to be beefed up, which will be ICE and Face Robot. The marketing behind Face Robot even suggests that you can start your character's face in Softimage and then take it to Maya for even further flexability. If Eric Moots and Thiago Costa did not come out with their programs, what would otherwise be the new additions that would make people want to get Softimage on subscription? I have no idea...because nothing was said, eventhough we are in a new fiscal quater for Softimage. Both Lagao Multiphysics and emPloygonizer are both ICE related...
I have used Max in the past, not Maya, and I now currently have my pipeline built around Softimage. I am a one man studio/freelancer, and for me I don't really care what software is better than the others, I am not a fanboy by any means...I just want to know where I need to put my money. You are right about the features in Max and Maya versus Softiamge, and I agree with you there too - there are some kickass things in both of those packages that I wish I had too within Softimage. Do I have the money to fork over the extra cash to get one of those Premium Bundles? Maybe, if I went to my backyard and watered my "money tree" some more it might give me a present the next day. I doubt I am going to get dollar-for-dollar for what Softimage and Gold Subscription is worth in an upgrade path, so to me it is a lot of money, which ever way I choose. Going the upgrade route is a big jump in cash, (which you do get a lot for - I am not denying that), or I can stay in the stand alone version, but if ICE and Face Robot are the only things that are going to see further development, then that can be worse for me in the later stages.
To me, I wouldn't care if Autodesk got rid of all three and just came out with a new single version all together, becasue what is going on now is quite silly to be honest. Who knows, maybe that is the master plan for a couple of years down the road. I can see that being a very real possiblity especailly with these new bundles forming. Anyway, I do like the hard work that Chinny and the others are putting in and the effort from Eric, Thiago and other 3rd party supporters. However though, if all of the new things are ICE related, whether it is straight from Autodesk or a 3rd party, then that tells me a lot too. I am hoping when Arnold finally gets released, that might push Softimage into a somewhat better light.
Dont get me wrong, I think ICE and Face Robot are realy really cool, but on the advent of ICE, it was marketed to me that it was an "every artist's" tool, not just a TD's tool. Of coarse that marketing was under Avid...The only thing that is left in my mind, is when Avid sent me a nice letter saying that they are listening to their customers and are restructuring their work ethics and development...then they sold Softimage to Autodesk 3 weeks later. My point, is that the developers can say what they want to me, but Autodesk controls the money, not the developers. What Autodesk does and how they handle a product, carries more weight to me - because they can at anytime terminate a software or change its direction...
All I know, if a studio that does major feature films and employs artists all based on a Softimage pipeline, is concerned about how the future will effect his company...that gets me thinking too.
(This is Marketing related, and I do appreciate the Autodesk employees who come on here trying to shed better light on the issue, but if you have a direct email address to the marketing team at Autodesk that you wouldn't mind posting here or sending me directly, that would be much appreciated.)
Last edited by Rez007 on 29 Aug 2010, 13:31, edited 1 time in total.