that's an excellent question that'll help clear up what I mean. they were both companies with only a few employees unable to grow with their income. Naiad was just written by two people. To go to the next step, you need a lot more people and you need money for that.Greg wrote:I'm not sure where you are getting that Naiad and Mudbox were struggling - what proof do you have of that? They were at the height of their popularity when they were acquired (which is why the founders did the deal and why AD was interested...they were a success as is, not acquired for some obscure patent....well Naiad maybe was).Yes mudbox and naiaid were struggling.
Just like when Softimage sold to Microsoft, they had no future ahead of them because they need loads of cash to hire new people and grow. Popularity doesn't pay the bills. Softimage was going bankrupt after Jurassic park and that's why they went shopping for a buyer. My theory is that luxlogy figured that they could not continue the way they were for much longer. the fact that everyone loves modo doesn't mean they can continue to pay the bills and grow to the next step.
two random things I find interesting:
for the character animation stuff, they licensed it from ikinema, they didn't program it themselves. that's interesting that after ten years they still needed outside help for this.
Luxology is a 13 years old today.