I think you didn't, there were a few no-public versions.Hirazi Blue wrote:Again I managed to miss some versions,
Anyway, this release seems to be huge. Finally there is a point-based-color-bleeding-after-photons method, as well as at least start of out-of the-box point based glossy reflections. Now these reflections are a bit limited, following the MIA 'highlight only' way.
Time to fire up XSI...