SideFX Houdini 15 it out!

News concerning 3D DCC business
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SamHowell
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Joined: 09 Jun 2009, 12:09
Location: Birmingham

Re: SideFX Houdini 15 it out!

Post by SamHowell » 21 Oct 2015, 08:35

MauricioPC wrote:This just show how Softimage was always ahead of time. ^:)^
It sure was and still is. I'm still going back to it when I need things done in a hurry.

Here is a version using a very similar technique in Houdini. Grains in Houdini are a lot like Lagoa.


Bullit
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Joined: 24 May 2012, 07:44

Re: SideFX Houdini 15 it out!

Post by Bullit » 21 Oct 2015, 14:55

Werner wrote:
Bullit wrote:That sim looks very good but they need to put the time it needed to run and hardware specs for it.
It says 105 squabs at 7min per frame for sim, but no hardware specs unfortunately.

Thanks. Maybe i should ask in Vimeo page.