no - I understand for what the sta_vector_displ stands, but you said, that this shader also works for "normal" displacement and the "old" one is for old scenes.
so the sta_vector_displacement should work for normal displacement without the "old" shader.
Actually what I wonder only, if the way I connect the vector_state is correct or just some bad workaround. And if i do not need it, how can I avoid that the displacement is lean?
And, slap me if I am wrong, I cannot find any info on the old displacement shader, even not as a user_property
sry for beeing that n00bish, guess its a simple logical mind mistake

