Ray's WIPs (NUDITY)
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Draise
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Re: Ray's WIPs (NUDITY)
Vertex pushing!??!!!!

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rray
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Re: Ray's WIPs (NUDITY)
some pulling too
actually poly by poly modeling .. sculpt and retopo at the same time
thanks guys!
actually poly by poly modeling .. sculpt and retopo at the same time
thanks guys!
softimage resources section updated Sep 26th 2026
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rray
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Re: Ray's WIPs (NUDITY)
Beethoven is finished, published here:
http://www.turbosquid.com/FullPreview/I ... ID/1067767
Next in line is Ajax, a warrior that went mad

3d coat render,
original was 100% Softimage pixel pushing (based on an old tutorial)
http://www.turbosquid.com/FullPreview/I ... ID/1067767
Next in line is Ajax, a warrior that went mad

3d coat render,
original was 100% Softimage pixel pushing (based on an old tutorial)
softimage resources section updated Sep 26th 2026
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rray
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Re: Ray's WIPs (NUDITY)
made a retopo on Beethoven


softimage resources section updated Sep 26th 2026
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FXDude
- Posts: 1145
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Re: Ray's WIPs (NUDITY)
Huh! Really Looks Hirez!
And nice surfacing job! (and everything
)
And nice surfacing job! (and everything
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anhungxadieu
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Re: Ray's WIPs (NUDITY)
nice model and material! ;;)
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xsi_fanatic
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Re: Ray's WIPs (NUDITY)
Nice work 
How did you do the retopo ? 3D Coat has an auto retopo tool called Autopo. Did you use that for this model ? I'm curious if you would recommend it.
How did you do the retopo ? 3D Coat has an auto retopo tool called Autopo. Did you use that for this model ? I'm curious if you would recommend it.
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rray
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Re: Ray's WIPs (NUDITY)
T.Y. all! It's zRemesher + manual tweaks in Softimage. The base part is the original poly model.
I haven't really figured out yet how Autopo works. Sometimes I get great results, better than zremesher, but sometimes it produces trash or runs forever. It probably needs a smooth model to work with. At zRemesher you can throw anything, but what comes out is too smooth so I usually snap back the points to the original mesh using ICE.
I haven't really figured out yet how Autopo works. Sometimes I get great results, better than zremesher, but sometimes it produces trash or runs forever. It probably needs a smooth model to work with. At zRemesher you can throw anything, but what comes out is too smooth so I usually snap back the points to the original mesh using ICE.
softimage resources section updated Sep 26th 2026
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McNistor
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Re: Ray's WIPs (NUDITY)
Love the Beethoven model. All the more for the classical music buff that I am.
The society that separates its scholars from its warriors will have its thinking done by cowards and its fighting done by fools.
-Thucydides
-Thucydides
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rray
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- Location: Bonn, Germany
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rray
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- Joined: 26 Sep 2009, 13:51
- Location: Bonn, Germany
Re: Ray's WIPs (NUDITY)
a 3D print of the last 2 models, still needs a little cleaning up.
16 / 18 cm height.. the printer was a Anet A8, a kit available for 140 Euro.
Assembly took 10 hours, printing 20 hours each figure.

16 / 18 cm height.. the printer was a Anet A8, a kit available for 140 Euro.
Assembly took 10 hours, printing 20 hours each figure.

softimage resources section updated Sep 26th 2026
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rray
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Re: Ray's WIPs (NUDITY)
Working on this dude

A "celebrity" ... is he recognizable yet? any guesses? =D

A "celebrity" ... is he recognizable yet? any guesses? =D
softimage resources section updated Sep 26th 2026
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mc_axe
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Re: Ray's WIPs (NUDITY)
Any hint ? Im awful at recognizing celebrities 
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wesserbro
- Posts: 177
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Re: Ray's WIPs (NUDITY)
I think its some historical 'celeb'. Probably English (or french) and with a beard.
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rray
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wesserbro
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Re: Ray's WIPs (NUDITY)
its a shame i didnt recognize Oscar Wilde, but at least the guess about being English was right ))
Great sculpt, rray!
Great sculpt, rray!
