Yes, update Sycles to the version 1.10.1. Download here (this link is correct):
https://github.com/ssoftadd/SSoftAdd.gi ... 1.xsiaddon
What's new:
1. Now the renderer use Embree library for raytraicing. Nothing changes for users, but as Blender developers says, the using of this library can decrease the rendertime of complex scenes.
2. OpenImageDenoise is built in inside the renderer. It's possible to use it instead of the standard denoiser.
3. More consistent support of the OptiX as render device. But as I understand, it does not support all render features yet.
4. OptiX denoiser - the third option for denoising render images. It does not works with CPU rendering, only with GPU rendering.
5. Shadow terminator - the new parameter in Cycles custom property for polymesh objects. This parameter allows to reduce rendering artifacts on low-poly objects with smooth shading (this effect described here:
https://docs.blender.org/manual/en/late ... _data.html).
6. Nishita sky model in cycSkyTexture node. This model produce the great lightining for the open-door scene. Only one remark: by default the sky is over-brighted. For correct result it needs to switch to Filmic color profile (instead of the default sRGB).
7. VDB primitive for rendering static OpenVDB files. This primitive allows to select the vdb-file and show some statistic information about selected file. In particular, the grids inside this file. There is no possibility to render animated vdb-s by using these primitives. Only static. For animations it will be better to use OpenVDBtoSoftimage addon. How to use VDB Primitive is described in the tutorial 26 of the manual (
https://ssoftadd.github.io/manuals/sycl ... 20_eng.pdf)
8. Some bugfixes and improvements. In particular, now in some cases the render does not update the whole scene, but update only changed items. This works for changing shader parameters and camera and lights positions. But this update mechanism may produces some bugs. I don't know.
Bad news: the size of the distributive is very big. 130 Mb. And I can't reduce it, because all libraries inside this distributive is needed for the render engine. Only one method to decrease the size of the distributive - delete unused cuda binaries inside \Application\Plugins\lib folder.
And one more remark. Now the render use tbb.dll library, and the version of used library may be conflict with the same library, installed in the system or used by another addon. For example, on my machine, if I install Sycles addon inside workgroup, then all works perfect, by if I install it to the same folder, as other addons, then it conflicts with my other addon S-USD. Because S-USD use another version of the tbb library.