TMNT Complete Episode Work/Image Thread

Comments on work in progress
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Shredder565
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Re: TMNT Complete Episode Work/Image Thread

Post by Shredder565 » 31 Oct 2015, 16:12

recently watched some of the older videos and going back to make some changes on things that bugged me.
new links coming soon. hopefully they'll look a bit more uniform now. and all of them will have turtle models that are a bit more current.

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after that, then it will be doing fixups on act one of big break in. it's currently finished minus fixups.

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Shredder565
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Re: TMNT Complete Episode Work/Image Thread

Post by Shredder565 » 05 Nov 2015, 14:27

big break In act one is done, fixups coming..but first...

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fixing up older episodes.
Big Blow Out and Big Rip Off Fixups. the latter mostly lighting issues....
2012 Mike with 2015 Mike

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2015 mike and leo with 2012 don and raph.

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Shredder565
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Re: TMNT Complete Episode Work/Image Thread

Post by Shredder565 » 09 Nov 2015, 16:52

90 shots modified for Big Blow Out Fixups. new link coming soon
On to Big Rip Off fixups that just bug me. I wish I could redoo all the bebop, rocksteady and krang shots, but that is just too much work. plus, i kind of like leaving the older models in.

shot 1. lighting fixups. old attempt to light the scene with a phonged transparancy cube.
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new attempt. twin infinite lights and a flat light. plus darkned colors.
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Shredder565
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Re: TMNT Complete Episode Work/Image Thread

Post by Shredder565 » 10 Nov 2015, 02:24



new fixup link
2015 mikeand april
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2012 leo and don with 2015 mike and raph
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Shredder565
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Re: TMNT Complete Episode Work/Image Thread

Post by Shredder565 » 11 Nov 2015, 18:09

Turtle Van hasn't been updated since 2012, so time for a new one. all peices will be scaled to line up with no intersecting lines and it will all be ONE piece this time around.

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Shredder565
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Re: TMNT Complete Episode Work/Image Thread

Post by Shredder565 » 13 Nov 2015, 18:48

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the old versus the new. this is why I continually update.

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that'll work
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Shredder565
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Re: TMNT Complete Episode Work/Image Thread

Post by Shredder565 » 16 Nov 2015, 03:26

I didn't intend for this van project to last a week, but it really WAS needed in an upgrade. 85% done. laser door needed and back panel needed then color correction and done.

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Shredder565
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Re: TMNT Complete Episode Work/Image Thread

Post by Shredder565 » 16 Nov 2015, 06:25

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Whoever the 2D artist was knew his car geometry. it lines up almost perfectly with the 3D version.

a few minor fixes and color changes tomorrow to finish it up.
but this from scratch refit was definitely needed.

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Shredder565
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Re: TMNT Complete Episode Work/Image Thread

Post by Shredder565 » 16 Nov 2015, 20:24

old versus new wireframe comparison
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Shredder565
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Re: TMNT Complete Episode Work/Image Thread

Post by Shredder565 » 20 Nov 2015, 01:04

just in case you aren't tired of these updates yet :)

wire frame. old versus new.
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new channel six van.
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oldversus new
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new van, new and old vernon...
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Act one Fixups of Big Rip Off done. I'd like to replace every shot of old bebop and rocksteady and krang models,but it's just too much work. and it's kind of nice to see the real older stuff and show how things evolved overtime. Rip Off Act two and three fixups coming.

then taking a bit of a break and going back to jones files before I finish up Big Break in

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Shredder565
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Re: TMNT Complete Episode Work/Image Thread

Post by Shredder565 » 22 Nov 2015, 16:39

a few minor tweaks but other wise all there

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a few lighting changes
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Shredder565
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Re: TMNT Complete Episode Work/Image Thread

Post by Shredder565 » 28 Nov 2015, 19:51

really glad I went back and updated a few things... really bad older looking models replaced. bad lighting replaced so it no longer looks like traffic lights going off. bad timing replaced so things looked a bit smoother. the original goal was to see how things evolved over the course of the project, but now I just want things to look as uniform as possible.

two more major shot fixups left in big rip off....then a few minor things like mask color correction once I am happy with new changes after a watch through.
then a bit of a break before tackling big break in.

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Shredder565
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Re: TMNT Complete Episode Work/Image Thread

Post by Shredder565 » 30 Nov 2015, 17:52


might be a few goofs left, but for all intents and purpose....

it's done.

a break before big break in fixups.

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Re: TMNT Complete Episode Work/Image Thread

Post by Shredder565 » 05 Dec 2015, 00:25

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ground up fixes for rocksteady. a bit smoother now

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Shredder565
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Re: TMNT Complete Episode Work/Image Thread

Post by Shredder565 » 16 Dec 2015, 19:32

a much needed fixing up of Splinter. both in colors and cleanup.
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some fixups to big break in act one.

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making sure all models are current in at least one project.
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and some fun side projects.
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Shredder565
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Re: TMNT Complete Episode Work/Image Thread

Post by Shredder565 » 25 Dec 2015, 03:19

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act one fixups forever done. some jones stuff next, then on to the far tougher, act 2. where every 5 shots is a huge new location.