new addon released: emTopolizer 1.0

New plugins, tools etc.
jamination
Posts: 174
Joined: 10 Jul 2009, 19:58

Re: new addon released: emTopolizer 1.0

Post by jamination » 19 Mar 2013, 21:03

bring it on mootzie.
Phil Harbath
Jamination Productions

adrencg
Posts: 196
Joined: 04 May 2012, 22:50

Re: new addon released: emTopolizer 1.0

Post by adrencg » 23 Mar 2013, 04:00

I have a wall breaking with the vertex islands method, and I'm using Simulate Bullet Rigid Bodies instead of a regular simulate node, so I can get some intercollision between the floating islands.

The problem is the Turbulize Velocity is interfering with that(from what I can see). Is there a way to keep the turbulence and also have self collision of all the pieces?