My Wishlist for Softimage... maybe 2013 ?

General discussion about 3D DCC and other topics
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mattmos
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Re: My Wishlist for Softimage... maybe 2013 ?

Post by mattmos » 26 Oct 2011, 08:50

One other thing that I've found really puts people off softimage, the ability to stop heavy simulations without resorting to killing the process, that's a huge bugbear with the maya guys here...

scaron
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Re: My Wishlist for Softimage... maybe 2013 ?

Post by scaron » 29 Oct 2011, 00:21

benoit81 wrote:So do you think that "attach" can be done with ICE properly : I mean preserving the animation, the UVs, the clusters, the hierarchy, (etc.) ?
at blur we wrote an attach meshes script which behaves more like max, so in the mean time you can use a pure scripting method (one time operation, not dynamic) or use ICE (live version)

s

Chris_TC
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Re: My Wishlist for Softimage... maybe 2013 ?

Post by Chris_TC » 29 Oct 2011, 08:26

Actually, I've noticed an interesting problem with the compound I posted: The attached object doesn't move if you move the resulting object. The attached geometry always stays where it is. That's because the ICE tree updates and positions the attached geometry always relative to the SRT of the object on which the ICE tree lives.
Anybody know if there is a way to overcome this (other than freezing the ICE tree)?

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origin
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Re: My Wishlist for Softimage... maybe 2013 ?

Post by origin » 29 Oct 2011, 08:36

Remove multiplying by self.kine.global matrix, just use input object's matrix.

Chris_TC
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Re: My Wishlist for Softimage... maybe 2013 ?

Post by Chris_TC » 29 Oct 2011, 10:59

origin wrote:Remove multiplying by self.kine.global matrix, just use input object's matrix.
That's what I had tried initially. But with the ICE tree living on the base object, the attached geometry jumps into its new "parent" space:
Image

iamVFX
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Re: My Wishlist for Softimage... maybe 2013 ?

Post by iamVFX » 29 Oct 2011, 21:33

Little bit about ICE Compounds PPG Logic:

A) Make window remember size after it's closed
B) Additional scroll bars for small window size is awkward :) Given the fact that window can't be maximized with one click
C) Scripting language from scripting preferences as default
D) Open PPG Logic window button from right click on a compound (or highlight icon from above)

Thanks!

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gaboraa
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Re: My Wishlist for Softimage... maybe 2013 ?

Post by gaboraa » 30 Oct 2011, 17:13

I want everything mentioned above:D

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gaboraa
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Re: My Wishlist for Softimage... maybe 2013 ?

Post by gaboraa » 30 Oct 2011, 17:23

Also wouldn't it be great to have more surface tools and more control over surface objects like in Maya? I know it won't happen soon but maybe with the upcoming new surface creation tools in ICE, it might happen.

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Hirazi Blue
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Re: My Wishlist for Softimage... maybe 2013 ?

Post by Hirazi Blue » 30 Oct 2011, 19:01

Something admittedly minor:
When creating a new ICE Compound and exposing a port to an embedded compound that already has a combo box defined on that port, it would be nice if the port on newly created compound would simply "automagically" copy the values of the original combo box (so you don't have to define them again)...
;)
Stay safe, sane & healthy!

iamVFX
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Re: My Wishlist for Softimage... maybe 2013 ?

Post by iamVFX » 01 Nov 2011, 21:45

iamVFX wrote:Little bit about ICE Compounds PPG Logic:

A) Make window remember size after it's closed
B) Additional scroll bars for small window size is awkward :) Given the fact that window can't be maximized with one click
C) Scripting language from scripting preferences as default
D) Open PPG Logic window button from right click on a compound (or highlight icon from above)
I'm serious. I have to over hundred times a day open and close a window, it starts to infuriate me.

Image

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bottleofram
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Re: My Wishlist for Softimage... maybe 2013 ?

Post by bottleofram » 02 Nov 2011, 06:28

I am quite convinced there’s a clear roadmap couple of years in advance. It’s not unusual, it just makes wish lists genuinely obsolete. Nevertheless, I’ll register my vote on couple of things, just for the heck of it. :)
  • Silver Subs. Really disappointed this has been decided against in the current circumstances when a bigger favor couldn’t have been done to the freelancers. The gap between Autodesk and the user base widens…

    Don’t just touch upon the modeling tools, continue on a proper clean up and update. Many things we can cook up in ICE these days, but other have to be done the hard way. Sorry, but cap hole and slice between 2 vertices are ridicules. These are not tools worthy of a modern modeling application.

    Instead of making a bunch of new tools, incorporate features into the existing ones. Slice between 2 vertices should be an Add Edge tool that can “slice through” the edges. Simple as. And, while I’m at it, it is pointless to have both add edge and split edge tool. They can easily be combined into one. Same goes for bridge edge and bridge polygon – can’t there just be a simple “bridge” based on selection?

    Next, tweak tool and move components tool are basically the same. “More” is not “better”, its “clutter”! Perhaps, extrude while dragging would be a welcome addition to the tweak tool – e.g. holding ctrl and MMB-dragging extrudes the edge (atm its possible but much slower – select the edge, duplicate the edge, select again, drag). The same principal could be applied to the vertices as well…

    Subdivide edge operator needs a ratio slider. In fact, lose the split edge op and make subdivide edge work with a value of one. Another thing made simpler.

    Split edge MMB has a single vertex placing preview while smooth edge loop tool has a full loop preview when dragging. Admittedly, a minor inconsistency, but enough of those and you’ll have a maya (my dictionary says that’s how you spell “a mess” nowadays) on your hands.
With all that said, latest SAP is encouraging. Judging from it, preselection highlighting, pattern selecting and similar changes I could see already planned for the next release.

Also, I could see someone saying “leave it man, we already discussed this to death”. :) I know. Doesn’t change the fact that all this are needed and fairly reasonable things to expect from Softimage.

Could go on about the other areas, but this post is already a long enough. I’ll leave it at that.

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rray
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Re: My Wishlist for Softimage... maybe 2013 ?

Post by rray » 02 Nov 2011, 09:40

@bottleofram: agree with everything you say, except I find it important to have move point tool and tweak tool separate right now. Am using them in different modes (f. example local y/view) both on hotkeys and need to use them interchangably fast.
softimage resources section updated Sep 26th 2026

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Daniel Brassard
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Re: My Wishlist for Softimage... maybe 2013 ?

Post by Daniel Brassard » 02 Nov 2011, 13:35

iamVFX wrote:

Little bit about ICE Compounds PPG Logic:

A) Make window remember size after it's closed
You maybe interested in this thread on XSI List:

http://groups.google.com/group/xsi_list ... 6f81a4db5#
$ifndef "Softimage"
set "Softimage" "true"
$endif

iamVFX
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Re: My Wishlist for Softimage... maybe 2013 ?

Post by iamVFX » 02 Nov 2011, 14:51

Daniel Brassard wrote: You maybe interested in this thread on XSI List:

http://groups.google.com/group/xsi_list ... 6f81a4db5#
PPG Logic in SAP is a command that call a new app window, so this tip can't help in this case... But, anyway, thanks for link, it's pretty useful ;)

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gustavoeb
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Re: My Wishlist for Softimage... maybe 2013 ?

Post by gustavoeb » 21 Nov 2011, 19:12

Read/Write image clips in ICE trees
Read sound in ICE trees
Text in ICE Modeling
Gustavo Eggert Boehs
Blog: http://www.gustavoeb.com.br/

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rray
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Re: My Wishlist for Softimage... maybe 2013 ?

Post by rray » 21 Nov 2011, 20:58

generate sound in ICE trees
=p~
softimage resources section updated Sep 26th 2026