gfxman wrote: Even if i'm on the negative side.
The list of improvements is right there and i can judge it. For me it's disappointing, can't even understand
what kind of customer they are targeting, almost....nobody in this forum.
I'm a little bit surprised by this, because essentially 60% of this release is work on the better viewport, which is the feature that should appeal to hobbyist and freelancer. (I can't tell I which group you are precisely because of those anonymous logins you guys hide behind.)
I think your exaggerating about the demo quality. maya has videos that don't even have audio on them (the GPU cache one for example). in any case, the softimage demos are the same as always. Chinny has been demoing Softimage in 1997, that 15 years, there was no reason for him to think he should have asked to hire a guy to do them. He has always been doing them, there is none of that filling in bullshit.
That motocycle scene is not a good showcase. I guess it's mean to show you can almost use the new stuff like an iray. I think we can't do a good demo of this feature, because it adds texture blending and quality that... the other apps already have and therefore not impressive at all technologically. we haven't touched the default viewport texturing quality since version 1! if you read the comments leading up to 2013, a viewport update was a HUGELY common request. this cannot possibly be the worse release when we finally addressed something we have had thousand of requests for. it did take a llllottt of resource and time to do that thing.
we talked to clients and they told us we need to fix bugs, add missing bits to the sdk, fix the viewport to have basic things people expect. nothing flashy, just get the stuff that's already there working. then we let Guillaume loose on ice crowd, which there was some interest for at a couple of lighthouse account that were already trying to do it and ran into lots of issues or didn't know how to do the motion blending et al. crowdfx is a box of tools you can use to do all sorts of ice based procedural animation with.