Comments on work in progress
-
shadow_ex_
- Posts: 305
- Joined: 16 Feb 2010, 13:18
Post
by shadow_ex_ » 17 Feb 2011, 20:38
haha np^^ of course you are correct, those styles can't be married together^^
ideally i would like mine to be slighlty more reallistic style of milanvasek's work
but i would really like to know how to do reallistic renderings like the nsx

-
shadow_ex_
- Posts: 305
- Joined: 16 Feb 2010, 13:18
Post
by shadow_ex_ » 18 Feb 2011, 04:02
tested my supra with hdri, this is the first model
supra_hdri.jpg
and this is the 2nd model
supra_hdri_2ndmodel.jpg
You do not have the required permissions to view the files attached to this post.
-
shadow_ex_
- Posts: 305
- Joined: 16 Feb 2010, 13:18
Post
by shadow_ex_ » 18 Feb 2011, 08:46
supra_hdri_g.jpg
here's another one,so far i prefer the all black headlight style^^
will do more when i have the maps done^^
amu_hdri_lights test.jpg
and another render of this character,
You do not have the required permissions to view the files attached to this post.
-
Hirazi Blue
- Administrator
- Posts: 5113
- Joined: 04 Jun 2009, 10:15
Post
by Hirazi Blue » 18 Feb 2011, 08:53
Seems to be coming along nicely! ;)
Stay safe, sane & healthy!
-
shadow_ex_
- Posts: 305
- Joined: 16 Feb 2010, 13:18
Post
by shadow_ex_ » 18 Feb 2011, 21:02
thanks a lot,i will do a better attempt with the maps
for now im fine tuning the mesh,its easier to see whats going on when you see actual shading
me thinks

-
Hirazi Blue
- Administrator
- Posts: 5113
- Joined: 04 Jun 2009, 10:15
Post
by Hirazi Blue » 18 Feb 2011, 21:09
Your renders so far are all out of Softimage?
Or are the cars already out of the game engine?

Stay safe, sane & healthy!
-
shadow_ex_
- Posts: 305
- Joined: 16 Feb 2010, 13:18
Post
by shadow_ex_ » 18 Feb 2011, 21:21
all in softimage

right now for the book part
i want to use softimage only
it will be easier to do some stuff there
and i will have more options
there are pros and cons in every solution though
-
Hirazi Blue
- Administrator
- Posts: 5113
- Joined: 04 Jun 2009, 10:15
Post
by Hirazi Blue » 19 Feb 2011, 08:59
Seems like a wise choice: stick with what you know! ;)
Stay safe, sane & healthy!
-
shadow_ex_
- Posts: 305
- Joined: 16 Feb 2010, 13:18
Post
by shadow_ex_ » 19 Feb 2011, 20:04
^^
Hirazi Blue wrote:Seems like a wise choice: stick with what you know! ;)
for now its ok i guess
my main problem is that unity has some limitations,that i need some extra work to create a workaround
and i don't have that time, of course i don't want to give up the game thing,but for now i have to pass
also im really satisfied with the progress so far with the renders^^
i want to learn more and more^^
some progress on nsx

-
shadow_ex_
- Posts: 305
- Joined: 16 Feb 2010, 13:18
Post
by shadow_ex_ » 20 Feb 2011, 23:42
here's 2 renders i did using linear workflow
the character skin matterial is better
and the car material more accurate in coordination with the hdri used
but to be honest i prefer the old car render so far^^
maybe with a darker hdri i can achieve the same look
You do not have the required permissions to view the files attached to this post.
-
shadow_ex_
- Posts: 305
- Joined: 16 Feb 2010, 13:18
Post
by shadow_ex_ » 21 Feb 2011, 01:58
You do not have the required permissions to view the files attached to this post.
-
shadow_ex_
- Posts: 305
- Joined: 16 Feb 2010, 13:18
Post
by shadow_ex_ » 22 Feb 2011, 22:48

i started another one as well^^

-
shadow_ex_
- Posts: 305
- Joined: 16 Feb 2010, 13:18
Post
by shadow_ex_ » 23 Feb 2011, 13:08
-
shadow_ex_
- Posts: 305
- Joined: 16 Feb 2010, 13:18
Post
by shadow_ex_ » 25 Feb 2011, 10:10
worked a bit more with this one^^

-
shadow_ex_
- Posts: 305
- Joined: 16 Feb 2010, 13:18
Post
by shadow_ex_ » 26 Feb 2011, 05:45
-
Hirazi Blue
- Administrator
- Posts: 5113
- Joined: 04 Jun 2009, 10:15
Post
by Hirazi Blue » 26 Feb 2011, 09:45
Looking good.
Only the headlight on the blue one might need some more work IMHO to be a little more convincing... ;)
Stay safe, sane & healthy!