Comments on work in progress
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Hirazi Blue
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by Hirazi Blue » 18 Aug 2010, 06:47
Very impressive...
It might however be an idea to rename this thread to something
like "rray's WIP thread" to better reflect its current (changing) content. ;)
edit: removing the "(lowpoly)" probably would help already...

Stay safe, sane & healthy!
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Alen
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by Alen » 18 Aug 2010, 07:55

great character!
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rray
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by rray » 18 Aug 2010, 11:34

Thanks for the comments and the exhibiting!
I agree Hirazi, wanted to rename it earlier but though I'd leave it in order to stay focused. As if I ever could

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a5'
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by a5' » 18 Aug 2010, 23:58
Whats he got in his mouth, hank I mean, if its a cigarette I think its a tad too small. with the spirals though it looks a bit like a birthday candle.... but that doesn't seem likely.
a5'
watch the game starts after you accept the part, to redirect your mind.
--n.O.[SP]
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rray
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by rray » 19 Aug 2010, 00:28

Actually it's a weird habit of his. It's a candy cane, he always bites off the handle part first and then chews on both that and the stick.
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a5'
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by a5' » 19 Aug 2010, 15:33
Thats cool,
a character with a story...
with character.
a5
watch the game starts after you accept the part, to redirect your mind.
--n.O.[SP]
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Hirazi Blue
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by Hirazi Blue » 19 Aug 2010, 19:10
Any truly memorable character benefits from some sort of "story" at the time of his or her design, I would say...
;)
Stay safe, sane & healthy!
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a5'
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by a5' » 19 Aug 2010, 19:29
I believe its also beneficial when designing the character.
a5'
watch the game starts after you accept the part, to redirect your mind.
--n.O.[SP]
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rray
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by rray » 22 Aug 2010, 22:10
Definately both, a good idea of who you're working is important to make a more consistent character, which I think will agian make it easier to pick up for someone who never saw him before.
Hope I suceeded a little

As you see I was going for the neurotic western hero type ;)
let me know if you notice issues (just noticed the belly button is way too high)
btw Hank seems to be a popular name for 3d models right now (
cgtalk)
(Moderator edit - I placed the picture behind a nudity warning - HB)
(Moderator edit 2 - changed the original nudity warning to utilize the new nudity tag - HB)
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rray
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by rray » 23 Aug 2010, 10:42
hehe you can double-click the show button if you're scared
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rray
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by rray » 29 Mar 2011, 21:12
working on a t-pose version of the thinker right now.
Might actually finish that one
Crits welcome -
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rray
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by rray » 30 Mar 2011, 23:02
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Hirazi Blue
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by Hirazi Blue » 31 Mar 2011, 07:25
Looks good...
So now we can expect an animation of the Thinker bursting into song and dance?

Stay safe, sane & healthy!
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rray
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by rray » 31 Mar 2011, 08:24
xD

I'll certainly use him for doing my first baby steps in animation.
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Nizar
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by Nizar » 31 Mar 2011, 15:37
Nice and funny work

I like this one:
really funny character
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Mathaeus
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by Mathaeus » 31 Mar 2011, 18:27
Hirazi Blue wrote:Looks good...
So now we can expect an animation of the Thinker bursting into song and dance?

Probably 'Thinker with morphing targets'

phase should go first
rray, is it Thinker created with SI only, or you used some sculpting app?