I should have expressed myself better, I was saying in the sense that C4D renders have a more plastic feel to it. I've never seen truly believable renders, even from C4D V-Ray.Mathaeus wrote:It's not, C4D Physical render is pure path tracer, more like Arnold. Modo renderer can mix the path tracing and interpolated methods, a sort of final gathering, in same scene. There are other differences, too. Anyway, mentioned guy seems to be focused on archiviz, which makes his personal taste even more irrelevant. At least for people like me, who never ever did any archiviz.MauricioPC wrote:He does make a point. I guess that's like C4D Physical render.
Perhaps some kind of naive believing, that only expensive renderer can output the good result. If so, he won't go so far with this approach.
Something like this ...