Exocortex Clara.io: Next-gen web-based 3D creation
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Nox
- Posts: 108
- Joined: 16 Apr 2013, 11:28
Re: Exocortex Clara.io: Next-gen web-based 3D creation
Do you mean it makes all calculations like scene editing on the cloud? Something like Gaikai? Are you sure?
BTW, hiring freelancer means someone with his personal PC and software ready for project.
BTW, hiring freelancer means someone with his personal PC and software ready for project.
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Hirazi Blue
- Administrator
- Posts: 5113
- Joined: 04 Jun 2009, 10:15
Re: Exocortex Clara.io: Next-gen web-based 3D creation
There seems to be one slight flaw in that scenario: you'd still have to find 5 freelancers proficient enough in the software to work it efficiently, as you don't want to waste time training them. This goes for any software, but sadly doesn't change for software "in the cloud". And then the viability of a tool like this in such a scenario would depend on the popularity of the tool to begin with, I'm afraid...SamHowell wrote:An alternative could be. I hire 5 freelancers, rent a web based service for a month. They all work from home using their average, inexpensive laptops. Our assets are saved on the cloud, our rendering is done through the cloud. We all colaborate simultaneously on our scenes. The job is finished and delivered. My 3d web based service rental expires. I invoice the client and wait for the money to appear in my account. I walk away with nothing to maintain or pay for until the next job comes along.
;)
Stay safe, sane & healthy!
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SamHowell
- Posts: 364
- Joined: 09 Jun 2009, 12:09
- Location: Birmingham
Re: Exocortex Clara.io: Next-gen web-based 3D creation
Good point. It would take time for a large enough pool of artists with the right skills to emerge. This could potentially be a long time. I suppose software that gets into this area early have the potential to be the leaders.Hirazi Blue wrote:There seems to be one slight flaw in that scenario: you'd still have to find 5 freelancers proficient enough in the software to work it efficiently, as you don't want to waste time training them. This goes for any software, but sadly doesn't change for software "in the cloud". And then the viability of a tool like this in such a scenario would depend on the popularity of the tool to begin with, I'm afraid...
;)
I'm no expert but I think that's what the idea is. If it's anything like Lagoa render then it will run purely through your browser and the hard work goes on at the other end. I could be wrong though, maybe it uses some resources from your computer aswell.Do you mean it makes all calculations like scene editing on the cloud? Something like Gaikai? Are you sure?
BTW, hiring freelancer means someone with his personal PC and software ready for project.
I was thinking of freelancers that sell their skills and use the software and hardware of their employers.
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Mathaeus
- Posts: 1778
- Joined: 08 Jun 2009, 19:11
- Location: Zagreb, Croatia
Re: Exocortex Clara.io: Next-gen web-based 3D creation
Of course, but.... entire idea seems to very very attractive for employers and investors. Not only because it's cheaper. Finally there is unlimited possibility for out sourcing, as everything is already out sourced. So, anyone with good internet connection, anywhere on planet, become a competitor.Hirazi Blue wrote: There seems to be one slight flaw in that scenario: you'd still have to find 5 freelancers proficient enough in the software to work it efficiently, as you don't want to waste time training them. This goes for any software, but sadly doesn't change for software "in the cloud". And then the viability of a tool like this in such a scenario would depend on the popularity of the tool to begin with, I'm afraid...
;)
As someone who already survived several attempts of 'replacing'
In any case, an another big wave seems to be coming. We need to learn, at least, to keep head above the water, if not riding.....
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Bullit
- Moderator
- Posts: 2621
- Joined: 24 May 2012, 07:44
Re: Exocortex Clara.io: Next-gen web-based 3D creation
People and circumstances/projects are different so diverse tools are very welcome. I usually turn my nose in anything cloud/web related since i'll be dependent on the company if i want to open an old project but others might not.
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bhouston
- Posts: 26
- Joined: 27 Sep 2010, 16:52
- Skype: ben.exocortex
Re: Exocortex Clara.io: Next-gen web-based 3D creation
Clara.io is very similar in interface to existing software so it should be incredibly easy to pick up.SamHowell wrote:Good point. It would take time for a large enough pool of artists with the right skills to emerge. This could potentially be a long time. I suppose software that gets into this area early have the potential to be the leaders.Hirazi Blue wrote:There seems to be one slight flaw in that scenario: you'd still have to find 5 freelancers proficient enough in the software to work it efficiently, as you don't want to waste time training them. This goes for any software, but sadly doesn't change for software "in the cloud". And then the viability of a tool like this in such a scenario would depend on the popularity of the tool to begin with, I'm afraid...
;)
We use both the resources on your PC and also those on the cloud. The really hard stuff must happen on the cloud and all the data needs to be stored on the cloud.SamHowell wrote:I'm no expert but I think that's what the idea is. If it's anything like Lagoa render then it will run purely through your browser and the hard work goes on at the other end. I could be wrong though, maybe it uses some resources from your computer aswell.Do you mean it makes all calculations like scene editing on the cloud? Something like Gaikai? Are you sure?
BTW, hiring freelancer means someone with his personal PC and software ready for project.
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SamHowell
- Posts: 364
- Joined: 09 Jun 2009, 12:09
- Location: Birmingham
Re: Exocortex Clara.io: Next-gen web-based 3D creation
Can this data be taken off the cloud? Can I back up my own assets locally and export obj, fbx, alembic etc. files for use in other software packages?bhouston wrote:We use both the resources on your PC and also those on the cloud. The really hard stuff must happen on the cloud and all the data needs to be stored on the cloud.
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bhouston
- Posts: 26
- Joined: 27 Sep 2010, 16:52
- Skype: ben.exocortex
Re: Exocortex Clara.io: Next-gen web-based 3D creation
We currently support OBJ, FBX, Collada, STL and ThreeJS export.SamHowell wrote:Can this data be taken off the cloud? Can I back up my own assets locally and export obj, fbx, alembic etc. files for use in other software packages?bhouston wrote:We use both the resources on your PC and also those on the cloud. The really hard stuff must happen on the cloud and all the data needs to be stored on the cloud.
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Hirazi Blue
- Administrator
- Posts: 5113
- Joined: 04 Jun 2009, 10:15
Re: Exocortex Clara.io: Next-gen web-based 3D creation
BTW - My remark was meant as a general comment on the viability of the "scheme" SamHowell was proposing, not some premature judgment of Clara.io. But in his "scheme" the "rent your software" model obviously is of bigger importance anyway...bhouston wrote:Clara.io is very similar in interface to existing software so it should be incredibly easy to pick up.
;)
Stay safe, sane & healthy!
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Lord Futzi Voldemort
- Posts: 440
- Joined: 06 Jun 2009, 12:01
Re: Exocortex Clara.io: Next-gen web-based 3D creation
What if my internet connection breaks down?
I'm now part of an endangered species...
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Maximus
- Posts: 1121
- Joined: 09 Jun 2009, 13:45
Re: Exocortex Clara.io: Next-gen web-based 3D creation
You go out for a beerLord Futzi Voldemort wrote:What if my internet connection breaks down?
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Lord Futzi Voldemort
- Posts: 440
- Joined: 06 Jun 2009, 12:01
Re: Exocortex Clara.io: Next-gen web-based 3D creation
I'm in!Maximus wrote:You go out for a beerLord Futzi Voldemort wrote:What if my internet connection breaks down?
I'm now part of an endangered species...
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SamHowell
- Posts: 364
- Joined: 09 Jun 2009, 12:09
- Location: Birmingham
Re: Exocortex Clara.io: Next-gen web-based 3D creation
That's where the master plan fails.Lord Futzi Voldemort wrote:What if my internet connection breaks down?
Try explaining this to an angry client. A powercut they would understand but an internet failure they would not.
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SamHowell
- Posts: 364
- Joined: 09 Jun 2009, 12:09
- Location: Birmingham
Re: Exocortex Clara.io: Next-gen web-based 3D creation
And my internet connection has just slowed to a crawl... 
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Hirazi Blue
- Administrator
- Posts: 5113
- Joined: 04 Jun 2009, 10:15
Re: Exocortex Clara.io: Next-gen web-based 3D creation
FYI - I was granted entry to the clara.io beta today.
First impression: looking good. Ecstatic (sort of), that I had just upped my bandwidth.
;)
First impression: looking good. Ecstatic (sort of), that I had just upped my bandwidth.
;)
Stay safe, sane & healthy!
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Lord Futzi Voldemort
- Posts: 440
- Joined: 06 Jun 2009, 12:01
Re: Exocortex Clara.io: Next-gen web-based 3D creation
Is there really no chance that there will be an offline version one day? I have high bandwidth but a limited data volume and unstable connection, so any cloud based service is completely useless for me (and others with a similar provider).
I won't even be able to train it.
I won't even be able to train it.
I'm now part of an endangered species...