SPOILER ALERT - general Softimage 2013 description
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azurecgi
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gustavoeb
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Re: SPOILER ALERT - general Softimage 2013 description
azurecgi: damn you beat me to it 
but dont forget url tags ;)
by the way, here is the link for the actual lunch event:
http://www.facebook.com/autodesk/app_142371818162
but dont forget url tags ;)
by the way, here is the link for the actual lunch event:
http://www.facebook.com/autodesk/app_142371818162
Gustavo Eggert Boehs
Blog: http://www.gustavoeb.com.br/
Blog: http://www.gustavoeb.com.br/
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Memag
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Re: SPOILER ALERT - general Softimage 2013 description
Sounds fantastic.
Last edited by Memag on 27 Mar 2012, 17:34, edited 1 time in total.
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Memag
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bottleofram
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Re: SPOILER ALERT - general Softimage 2013 description
Am i late to the party? Or you guys just worming up?
Will hold back on softimage, but as far as max goes...
Damn, that sounds nice! Got my attention, certainly.Autodesk® Softimage® 2013 animation software delivers powerful new creative toolsets, a new high-fidelity interactive environment, and extended customizability, helping artists and Technical Directors get more from the product. Artists will enjoy greater creative freedom across the board: from the completely new CrowdFX simmulation feature set; to a new High-Quality viewport; to enhanced modeling, 3D animation, physics, and selection tools, Softimage 2013 helps artists create compelling content in less time. In addition, better interoperability with Autodesk® Maya® 2013 software and Autodesk® 3ds Max® 2013 software; and extensions to the SDK (software development kit) help facilitate integration into existing pipelines.
Will hold back on softimage, but as far as max goes...
...careful with interpreting this marketing massages. Might be a full blown internal compositor, but more likely, its like maya's pass composting feature.Maximus wrote:especially this: "...offers a new render pass system with integrated node-based composting..." doesnt seem to be Composite, maybe something new. Motion graphics tools too?
I'll bite. If overall improvements are satisfyingly good, i wont be too sad about SI giving a priority to max/maya interop (thats to be expected, after all), but mudbox/motionbuilder would be more useful to those of us hopping to stay away from maya/max pipelines. Oh well... mumble, grumble, mumble, grumble ;)Firebird wrote:Also interesting, and only because we love to make up theories :"From the SI quote"
In addition, better interoperability with Autodesk® Maya® 2013 software and Autodesk® 3ds Max® 2013 softwareScared that the max users will switch If they spend to much time in SI ?"From 3dmax"
Finally, enhanced interoperability with Autodesk® Maya® 2013 and Autodeskk® MotionBuilder® 2013 animation software helps facilitate pipeline integration(just kidding)
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gustavoeb
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Re: SPOILER ALERT - general Softimage 2013 description
bad thing about LiveCasts is that there is no forward button to skip the instituional bs 
oh well, we are always complaining
oh well, we are always complaining
Gustavo Eggert Boehs
Blog: http://www.gustavoeb.com.br/
Blog: http://www.gustavoeb.com.br/
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azurecgi
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Re: SPOILER ALERT - general Softimage 2013 description
At least the guy doesn't have a boring voice! mmmkay! ;)
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TwinSnakes007
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Re: SPOILER ALERT - general Softimage 2013 description
They just showed Maya on iPad. I think they are bringing mobile options to the flagship DCC apps.
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Chris_TC
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Re: SPOILER ALERT - general Softimage 2013 description
How long will this Live Stream last? Watching now, but am only interested in Softimage 
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TwinSnakes007
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Re: SPOILER ALERT - general Softimage 2013 description
Chris, they have a lunch break in the agenda...so I think it's like 4-5 hoursChris_TC wrote:How long will this Live Stream last? Watching now, but am only interested in Softimage
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origin
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Re: SPOILER ALERT - general Softimage 2013 description
ehh its webcast for shareholders or what
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Chris_TC
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Re: SPOILER ALERT - general Softimage 2013 description
Oh my, that's terrible. Softimage, if they show it at all, will be 5 minutes somewhere in the last quarter.TwinSnakes007 wrote:Chris, they have a lunch break in the agenda...so I think it's like 4-5 hoursChris_TC wrote:How long will this Live Stream last? Watching now, but am only interested in Softimage
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SonarPhoton
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SonarPhoton
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Chris_TC
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Re: SPOILER ALERT - general Softimage 2013 description
Holy crap. They put tons and tons of resources into some Crowd FX thing.SonarPhoton wrote:http://area.autodesk.com/blogs/marks/softimage_2013
Not only was I expecting many additional ICE nodes (bevel, boolean, filter points etc. etc. etc.), I seriously believed we'd get ICE Topo for curves and surfaces as that seemed like the logical followup to last year's release. Very disappointing, hopefully I'm not seeing the big picture.
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Nizar
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Re: SPOILER ALERT - general Softimage 2013 description
ouch! arrived only now. I hear many discussion about cloud