SI 2012.5 has landed...

News concerning 3D DCC business
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ActionArt
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Joined: 25 Nov 2010, 17:23
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Re: SI 2012.5 has landed...

Post by ActionArt » 27 Sep 2011, 20:24

rray wrote:Spotted the AddSmoothEdgeTool in the Custom section of the keybd mapping dialog, didn't look for the others yet.
Hmmm...it's there but doesn't work (at least for me).

Can't find cap holes for mapping at all.

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Hirazi Blue
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Re: SI 2012.5 has landed...

Post by Hirazi Blue » 28 Sep 2011, 06:17

The docs appear to have been updated! Well done, Softimage (and thanks, Luc-Eric) :-bd
From a remark by Luc-Eric on the Mailing List I gather there will even be a download version of the docs,
but that will take a little more time...
;)
Stay safe, sane & healthy!

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TwinSnakes007
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Re: SI 2012.5 has landed...

Post by TwinSnakes007 » 28 Sep 2011, 19:32

The docs also say that the new Bullet Rigid Body node works with CUDA on Windows.

Can anyone confirm this?

-TS-

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ActionArt
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Location: Canada

Re: SI 2012.5 has landed...

Post by ActionArt » 29 Sep 2011, 16:23

TwinSnakes007 wrote:The docs also say that the new Bullet Rigid Body node works with CUDA on Windows.

Can anyone confirm this?

-TS-
Well, it certainly doesn't seem to. I'm running a simulation right now with it and my GPU activity is 0 and my cpu (1 core) is maxed out. So it's not even multi-threaded by the look of it.

I've set my Nvidia driver to use the GPU for cuda processing.

Unless I'm doing something wrong, the answer is, no :(

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Hirazi Blue
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Re: SI 2012.5 has landed...

Post by Hirazi Blue » 04 Oct 2011, 08:19

The download version of the documentation for 2012.5 can now be found at this address
Stay safe, sane & healthy!