Hmmm...it's there but doesn't work (at least for me).rray wrote:Spotted the AddSmoothEdgeTool in the Custom section of the keybd mapping dialog, didn't look for the others yet.
Can't find cap holes for mapping at all.
Hmmm...it's there but doesn't work (at least for me).rray wrote:Spotted the AddSmoothEdgeTool in the Custom section of the keybd mapping dialog, didn't look for the others yet.
Well, it certainly doesn't seem to. I'm running a simulation right now with it and my GPU activity is 0 and my cpu (1 core) is maxed out. So it's not even multi-threaded by the look of it.TwinSnakes007 wrote:The docs also say that the new Bullet Rigid Body node works with CUDA on Windows.
Can anyone confirm this?
-TS-