iamVFX wrote:Ice features and bug fixes of 2013 are great. I think there is so many negative comments because most of the community does not uses ice in the everyday workflow
I don't think it is fair to blame the users for the lack of appreciation. Yes, some people might use the opportunity to flame and complain just for the heck of it, but most users come here to simply stress their opinion. Positive or negative, it should all be treated the same.
Also, about the use of ICE and how that affects the reaction... Last year was all ICE as well and even with the infamous mray bug, there was nowhere near this much negativity. Why? Because even if you aren't using ICE as your primary tool and expect something more substantial to your everyday workflow only to find out you're in for some lagoa, syflex on ice, procedural modeling and serious work on SDK, you can still appreciate it because it is adding a lot of value to the package.
Everyone here knows what a powerful tool ICE is and whenever they expand on it, you see all sorts of clever and imaginative ways to use it, but dont tell me its perfect for everything. If you're an animator, rigger, modeler or even a motion graphic designer, you feel betrayed by autodesk. They are even changing the names of your commands or even the parts of the interface to accommodate people from other packages... I CAME from the other package, and i still dont appreciate it. Frankly, i think its offensive.
But i've got a bunch of work to catch up with and this rambling is just making Kerro Perro's point stronger so im out.
Peace
