an ordinary story
-
shadow_ex_
- Posts: 305
- Joined: 16 Feb 2010, 13:18
Re: an ordinary story
so far 4 hours,
6h20m if you count the breaks (listening to music,doing other stuff etc)
good is that im improving,i hope im not slow
strange is that this is one of my cleanest car models ;;)
6h20m if you count the breaks (listening to music,doing other stuff etc)
good is that im improving,i hope im not slow
strange is that this is one of my cleanest car models ;;)
You do not have the required permissions to view the files attached to this post.
-
shadow_ex_
- Posts: 305
- Joined: 16 Feb 2010, 13:18
Re: an ordinary story
some updates
the other cars have also uvs^^




-
shadow_ex_
- Posts: 305
- Joined: 16 Feb 2010, 13:18
Re: an ordinary story
and a new car family pic showing the progress

im a bit tired of making and updating cars t be honest
but i have to finish them
i started playing with facerobot again,to my surprise the new version of it, works way better than the 2010
im really really happy for that reason,
the only problem i have is that shoulder thing again,in unity forums i didn't get any useful response about using dual quaternions with the engine,i only know that it might be highly possible the feature to implemented to the engine by someone who knows how... so im a bit stuck searching for another way to solve the problem...

im a bit tired of making and updating cars t be honest
but i have to finish them
i started playing with facerobot again,to my surprise the new version of it, works way better than the 2010
im really really happy for that reason,
the only problem i have is that shoulder thing again,in unity forums i didn't get any useful response about using dual quaternions with the engine,i only know that it might be highly possible the feature to implemented to the engine by someone who knows how... so im a bit stuck searching for another way to solve the problem...
-
Zafar Iqbal
- Moderator
- Posts: 169
- Joined: 26 Oct 2009, 09:04
Re: an ordinary story
I think this is a kickass thread, and it's a shame you are barely getting any feedback.
-
shadow_ex_
- Posts: 305
- Joined: 16 Feb 2010, 13:18
Re: an ordinary story
thanks a lot Zafar for the comment
actually im used to have little feedback,it happens everywhere, i don't know the reason
maybe its because i post too many stuff...
well at least here i feel nice about posting my work here
i would like to have a bit more feedback,constructive criticism when needed (if needed)
maybe its not needed at all,idk thats why i post
today is one of my worst days
everything goes wrong....
i made some small corrections to the face i was working and tried to solve it again
never happened.... i get crashes errors or horrible solves for 10 hours.....
for the very same face i solved in 10mins yesterday...
the wtf of the case is i didn't edited a single poly.... just pulled some vertices to improve the shape....
most of the crashes happened when i tried to solve having the ear clusters corrected (most of the time they had all the face verts included,resulting a bad solve)
i switched my machine's measurement system to us instead of metric (mertric is my default)
again nothing...
i reinstalled softimage - same story....
exported obj reimport - the same....
on top of that im a bit dissatisfied with my supra :\
edit _i just made it work....
i hope it will continue to work....
actually im used to have little feedback,it happens everywhere, i don't know the reason
maybe its because i post too many stuff...
well at least here i feel nice about posting my work here
i would like to have a bit more feedback,constructive criticism when needed (if needed)
maybe its not needed at all,idk thats why i post
today is one of my worst days
everything goes wrong....
yeah right,i do like when i get excited about something and then falls apparti started playing with facerobot again,to my surprise the new version of it, works way better than the 2010
im really really happy for that reason,
i made some small corrections to the face i was working and tried to solve it again
never happened.... i get crashes errors or horrible solves for 10 hours.....
for the very same face i solved in 10mins yesterday...
the wtf of the case is i didn't edited a single poly.... just pulled some vertices to improve the shape....
most of the crashes happened when i tried to solve having the ear clusters corrected (most of the time they had all the face verts included,resulting a bad solve)
i switched my machine's measurement system to us instead of metric (mertric is my default)
again nothing...
i reinstalled softimage - same story....
exported obj reimport - the same....
on top of that im a bit dissatisfied with my supra :\
edit _i just made it work....
i hope it will continue to work....
-
Hirazi Blue
- Administrator
- Posts: 5113
- Joined: 04 Jun 2009, 10:15
Re: an ordinary story
I guess everybody's just speechless when looking at this threadi would like to have a bit more feedback,constructive criticism when needed (if needed)
(and that can be a good thing or a bad thing, I'm afraid
I, for one, generally really like what you're doing...
;)
BUT: the last part of your last post should probably be posted in the appropriate thread/forum,
not as an offhand remark in a "WIP" thread...
Stay safe, sane & healthy!
-
shadow_ex_
- Posts: 305
- Joined: 16 Feb 2010, 13:18
Re: an ordinary story
the face robot issue is fixed so its ok,it's frustrating though
i try to solve problems myself,but ok sometimes i can't or don't know,thus i ask^^
probably it was the fact i had metric system,i read somewhere that you have to have us system to use face robot correctly,
then again yesterday it solved the mesh nicely with metric....
im considering to remodel the front part of supra,something bugs me about it
other than that yesterday i worked on mrs a bit. made the basic interior volumes
as i said,i feel really good posting here
i try to solve problems myself,but ok sometimes i can't or don't know,thus i ask^^
probably it was the fact i had metric system,i read somewhere that you have to have us system to use face robot correctly,
then again yesterday it solved the mesh nicely with metric....
im considering to remodel the front part of supra,something bugs me about it
other than that yesterday i worked on mrs a bit. made the basic interior volumes
true,i don't know if its good or bad as wellHirazi Blue wrote:I guess everybody's just speechless when looking at this thread (and that can be a good thing or a bad thing, I'm afraid )
as i said,i feel really good posting here
-
shadow_ex_
- Posts: 305
- Joined: 16 Feb 2010, 13:18
Re: an ordinary story
here's a list

for my project,car interiors are overkill,i don't actually need them.... but anyway
the other cars are actually dropped,too many stuff...
this one exterior is finished,interior needs switches etc

and now about face robot questions where should i post?
for now i post here because i don't see any face robot section (maybe under rigging?)
here's one of the problems
at first some points of the mouth interior ar attached to random mouth clusters
the lower mouth points where assigned both to lips and upper mouth cluster here
after i fixed the clusters issue the geometry looks like blasted in that area
i go to envelopes to fix it,but weight changes won;t fix anything
still remains the same
on another character every times she opens her mouth,her ears "snaps" to a different possition
im a bit overwhelmed because i have to rig 100+ characters

for my project,car interiors are overkill,i don't actually need them.... but anyway
the other cars are actually dropped,too many stuff...
this one exterior is finished,interior needs switches etc

and now about face robot questions where should i post?
for now i post here because i don't see any face robot section (maybe under rigging?)
here's one of the problems
at first some points of the mouth interior ar attached to random mouth clusters
the lower mouth points where assigned both to lips and upper mouth cluster here
after i fixed the clusters issue the geometry looks like blasted in that area
i go to envelopes to fix it,but weight changes won;t fix anything
still remains the same
on another character every times she opens her mouth,her ears "snaps" to a different possition
im a bit overwhelmed because i have to rig 100+ characters
Last edited by shadow_ex_ on 20 Jan 2011, 05:59, edited 1 time in total.
-
Hirazi Blue
- Administrator
- Posts: 5113
- Joined: 04 Jun 2009, 10:15
Re: an ordinary story
Not sure either, but "rigging" is probably the best option... ;)shadow_ex_ wrote:and now about face robot questions where should i post?
for now i post here because i don't see any face robot section (maybe under rigging?)
I've started a little poll to answer the question "Animation" or "Rigging" once and for all...
Stay safe, sane & healthy!
-
shadow_ex_
- Posts: 305
- Joined: 16 Feb 2010, 13:18
Re: an ordinary story

mrs modeling is finished
and new supra front

i also started rigging,i have forgotten most of the stuff i learned earlier,since i haven't rigged anything for about 9months
XD





