"I found it interesting throughout the evening that there was not one word mentioned about Softimage, and a anonymous source inside Autodesk confirmed my suspicions for a couple years. Softimage was not long for this world, and they are really only issuing maintenance releases when need be. Most if not all the programming staff has been shifted over to working on Maya already. It makes sense; why compete with yourself? I don’t expect 3DS Max to follow suit any time soon, the games market and Max are so intertwined and large that they can support Max as an ongoing concern just for gaming and real-time for at least another few years. I did hear from some pretty major developers like Crytek though, that they had just retooled their pipeline from Max to Maya, so there may be some movement towards a unified “one app for entertainment” in Autodesk’s future."luceric wrote:http://www.wholeapple.com/siggraph-2013 ... oup-event/
did I miss anything?
