Chromatic Aberration with Softimage Illusion

Caveman
Posts: 211
Joined: 12 Feb 2011, 11:38

Chromatic Aberration with Softimage Illusion

Post by Caveman » 06 Feb 2013, 15:44

Hi I know to make a chromatic aberration effect in fx-tree using expression in the component parser, but what I do not know is how to make the effect appear more in the outer edge and less in the center.

Don't want to leave Softimage just for that :D

Any help would be much appreciated.

Thanks.

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Tekano
Posts: 488
Joined: 09 Jun 2009, 12:49
Location: London, UK

Re: Chromatic Aberration with Softimage Illusion

Post by Tekano » 06 Feb 2013, 17:39

or if you have time on your hands just render with the mia Bokeh lens shader with a chromatic aberration distortion image plugged in in like I did :)

not sure how to do it in FXtree but similar there in AFX is a displace by image effect that you could distort the offsets with.

** edit ** ok in fxtree it is called Distort>Bump Distort and you can give it a gradient image which distorts the input
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luceric
Posts: 1252
Joined: 21 Jun 2009, 22:08

Re: Chromatic Aberration with Softimage Illusion

Post by luceric » 06 Feb 2013, 22:10

In Autodesk Composite, the Lens Blur tool has pretty great chromatic aberration simulation, in addition to other lens effect

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sirdavid32
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Joined: 10 Feb 2010, 03:36
Location: Ecuador

Re: Chromatic Aberration with Softimage Illusion

Post by sirdavid32 » 13 Jun 2018, 00:41

It will be amazing. Nowadays with the Nuke model on separating RGB channels and offseting and recompose the image, masking it...

Caveman
Posts: 211
Joined: 12 Feb 2011, 11:38

Re: Chromatic Aberration with Softimage Illusion

Post by Caveman » 14 Jun 2018, 03:12

Haven't used NUKE in a while but last time I used it, I got the Chromatic aberration effect with the help of shuffle node and transforming one of the channels. Presently, when I need to apply that effect on still images I get it done with Photoshop's camera effects.

Necro post I know :D