Announcing Forester a new plugin from 3DQUAKERS
Plugins linking to this thread: (hide)
Forester 3DQuakers (archive), one of the few providers of Softimage video training, proudly presents its first
Softimage plugin: [..] Forester is a procedural creation addon that renders the creation of natural
elements like trees, forests, grass and flowers a breeze! With its procedural approach,
Forester generates the geometry using ICE, making the creation and editing of elements
very straightforward. Forester is not aimed for technical directors, but for artists.
No ICE knowledge is required. In fact, Forester will add all the connections automatically,
so the user would only have to change the element parameters. Forester elements come
with lots of parameters to render the customization process very fast and intuitive.
Almost all geometry come with built-in UVs, called Space UVs, that fit perfectly over
the geometry, and render exactly the same way in Mental Ray and Arnold.
Pricing information: Forester v1 is launched with an introductory price of 159 USD, for single machine use. Additional licenses cost 100 USD per machine. Prices are subject to increase after the launch period.
Lots of documentation videos can be found here (archive)
Related plugins: TGen, LKLightning, StrandTree, Ivo Tree, Recursive Tree (click »vegetation«
tag). Here is an xmas tree demo setup by Matt Morris: http://www.matinai.com/si/xmas_tree_settings.jpg
Pricing information: Forester v1 is launched with an introductory price of 159 USD, for single machine use. Additional licenses cost 100 USD per machine. Prices are subject to increase after the launch period.
Lots of documentation videos can be found here (archive)
Related plugins: TGen, LKLightning, StrandTree, Ivo Tree, Recursive Tree (click »vegetation«
tag). Here is an xmas tree demo setup by Matt Morris: http://www.matinai.com/si/xmas_tree_settings.jpg
author link: http://www.3dquakers.com/web / plugin: /forester-for-softimage-2/ (archive) / purchase: ..softimage-licensing (archive) / si-community thread
-
3DQUAKERS
- Posts: 30
- Joined: 27 Feb 2014, 05:52
Announcing Forester a new plugin from 3DQUAKERS
Hi all,
I am glad to announce the release of our Forester plugin for Softimage.
Forester automates the creation of procedural trees, forests, flowers, grass and rocks.
Check out http://3dquakers.com for more details.
I am glad to announce the release of our Forester plugin for Softimage.
Forester automates the creation of procedural trees, forests, flowers, grass and rocks.
Check out http://3dquakers.com for more details.
Last edited by 3DQUAKERS on 24 Mar 2014, 05:48, edited 1 time in total.
-
angelous4x
- Posts: 133
- Joined: 06 Nov 2011, 04:24
- Location: new York
Re: Announcing Forester a new plugin from 3DQUAKERS
A very nice addition to the growing tools softimage has. what is the price range?
-
3DQUAKERS
- Posts: 30
- Joined: 27 Feb 2014, 05:52
Re: Announcing Forester a new plugin from 3DQUAKERS
Pricing isn't finalized yet, but it should be in the range of existing Softimage plugins.
-
Rork
- Posts: 1359
- Joined: 09 Jul 2009, 06:59
- Location: Close to The Hague, Netherlands
Re: Announcing Forester a new plugin from 3DQUAKERS
Hi,
Will this work across all 3rd party renderers out there?
Looking really cool btw
rob
Will this work across all 3rd party renderers out there?
Looking really cool btw
rob
SI UI tutorials: Toolbar http://goo.gl/iYOL0l | Custom Layout http://goo.gl/6iP5xQ | RenderManager View http://goo.gl/b4ZkjQ
So long, and thanks for all the Fish!!
So long, and thanks for all the Fish!!
-
druitre
- Posts: 471
- Joined: 25 Jun 2009, 21:35
Re: Announcing Forester a new plugin from 3DQUAKERS
Interesting! And, keep them plugins for Softimage coming. Proof them idiots over at AD wrong.
-
talent103
- Posts: 183
- Joined: 08 Jan 2010, 14:47
- Location: New York City
Re: Announcing Forester a new plugin from 3DQUAKERS
Looks great. I would be interested in it.
-
jamination
- Posts: 174
- Joined: 10 Jul 2009, 19:58
Re: Announcing Forester a new plugin from 3DQUAKERS
looks good, looking foward to it.
Phil Harbath
Jamination Productions
Jamination Productions
-
3DQUAKERS
- Posts: 30
- Joined: 27 Feb 2014, 05:52
Re: Announcing Forester a new plugin from 3DQUAKERS
@Rork: Forester elements are generated as polygonal geometry and render in any 3rd party renderer, and can also be exported outside of Softimage.
Automatic UVs at this stage render in renderers that support ICE UVs, like Arnold and MentalRay.
Automatic UVs at this stage render in renderers that support ICE UVs, like Arnold and MentalRay.
-
Cacoman
- Posts: 81
- Joined: 02 Aug 2010, 21:11
Re: Announcing Forester a new plugin from 3DQUAKERS
So there should be no problem also working with Redshift!
Awsome can't wait to put a grip on this one.
Awsome can't wait to put a grip on this one.
To create something that does not exist, to exist.
-
Eugen
- Posts: 331
- Joined: 10 Jan 2010, 11:40
- Location: Vienna/Austria
Re: Announcing Forester a new plugin from 3DQUAKERS
Looks nice!
A crucial point is: will there be a (extensive) plant library? If yes, did you think to maintain and extend it by yourself, or did you think of incorporating plants from your userbase as well (compounds)?
Natually, it's great to have the power to build new plants procedurally, but it's not that easy to create high quality, realistic plants. You need to get some reference images and textures, 'understand' the structure of the plant, and the needed timeframe will be in the range of hours (very much dependent of course).
Although this is fun - normally you are in a bit of a rush when doing paid jobs, and if you have to populate a scene with 20 different high quality plants/bushes/trees, a library will be your best friend, also as a starting point for custom plants.
A crucial point is: will there be a (extensive) plant library? If yes, did you think to maintain and extend it by yourself, or did you think of incorporating plants from your userbase as well (compounds)?
Natually, it's great to have the power to build new plants procedurally, but it's not that easy to create high quality, realistic plants. You need to get some reference images and textures, 'understand' the structure of the plant, and the needed timeframe will be in the range of hours (very much dependent of course).
Although this is fun - normally you are in a bit of a rush when doing paid jobs, and if you have to populate a scene with 20 different high quality plants/bushes/trees, a library will be your best friend, also as a starting point for custom plants.
-
3DQUAKERS
- Posts: 30
- Joined: 27 Feb 2014, 05:52
Re: Announcing Forester a new plugin from 3DQUAKERS
Hi Eugen,
You are right about the library, but at the moment this is left up to the user to create their own.
I'll consider it for future versions though.
You are right about the library, but at the moment this is left up to the user to create their own.
I'll consider it for future versions though.
-
Eugen
- Posts: 331
- Joined: 10 Jan 2010, 11:40
- Location: Vienna/Austria
Re: Announcing Forester a new plugin from 3DQUAKERS
Ok, would be cool.
It's a business decision you will have to make. Offer only a tool, or a marketplace, too.
Many people just buy static meshes from some asset vendor, and although somewhat unflexible, you can get literally thousands of top-quality plants that way, which are not re-created without some effort.
It's a business decision you will have to make. Offer only a tool, or a marketplace, too.
Many people just buy static meshes from some asset vendor, and although somewhat unflexible, you can get literally thousands of top-quality plants that way, which are not re-created without some effort.
-
3DQUAKERS
- Posts: 30
- Joined: 27 Feb 2014, 05:52
Re: Announcing Forester a new plugin from 3DQUAKERS
For those of you planning to stay on the Softimage boat, here is an example of the grass and flower implementation in the upcoming Forester for Softimage plugin.
You do not have the required permissions to view the files attached to this post.
Last edited by 3DQUAKERS on 04 Mar 2014, 18:09, edited 3 times in total.
-
jamination
- Posts: 174
- Joined: 10 Jul 2009, 19:58
Re: Announcing Forester a new plugin from 3DQUAKERS
bring it on, i am ready.
Phil Harbath
Jamination Productions
Jamination Productions
-
xsi_fanatic
- Posts: 283
- Joined: 06 Jun 2011, 01:08
Re: Announcing Forester a new plugin from 3DQUAKERS
There's no image3DQUAKERS wrote:For those of you planning to stay on the Softimage boat, here is an example of the grass and flower implementation in the upcoming Forester for Softimage plugin.
-
Rork
- Posts: 1359
- Joined: 09 Jul 2009, 06:59
- Location: Close to The Hague, Netherlands
Re: Announcing Forester a new plugin from 3DQUAKERS
the weblink has one 1 too many ;-)
SI UI tutorials: Toolbar http://goo.gl/iYOL0l | Custom Layout http://goo.gl/6iP5xQ | RenderManager View http://goo.gl/b4ZkjQ
So long, and thanks for all the Fish!!
So long, and thanks for all the Fish!!
