UVSwimCompounds/ICEModelingTools 0.3

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ICE modeling toolsAuthor: Guillaume Laforge
(V0.3.1) This compilation combines Guillaume's ICE modeling related tools, and provides a UI integration for some of the tools.

Current highlights include the »Set Swimming Texture Projection« compound which allows UV swimming even with frozen UVs (some restrictions apply of course), and the already listed »Create Copies from Polygon Mesh« (2.0) and »Create Polymesh from Instance Shapes« (2.0) compounds.

The other compounds included are: Set Static UV State, Apply Slice Between Two Vertices, Apply Thickness, Cap Borders, Create Bullet Shattered Primitive, Create Extrusion Along Strands.2.0, Deform Strand Extrusion

Most parts of this toolset are now integrated in Softimage 2012.SAP

local backup: ICEModelingTools.0.3.1.xsiaddon

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Hirazi Blue
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UVSwimCompounds/ICEModelingTools 0.3

Post by Hirazi Blue » 27 Jun 2011, 15:39

Guillaume Laforge updated the ICEModelingTools to version 0.3 to include "UVSwimCompounds"...
I made some tests this (very rainy) weekend to see if it is possible to handle the UV Swim on a freezed texture projection (...). It looks like it is not so complicate :). In short, you just need to compute the barycentric coordinates of the moved point and then apply those same coordinates in UV space. So we can apply an ICETree before moving the points to store the "Static UV pose" and then apply an other ICETree after the moved points (in the animation region for example) to do the UV compensations to avoid the UV distortions.
(Quoted from here)
Video:
http://dl.dropbox.com/u/5533643/Softima ... pounds.swf

The updated addon (uninstall the previous one):
http://dl.dropbox.com/u/5533643/Softima ... 3.xsiaddon

edit: corrected the links, in my defense: it's thirty degrees over here #:-s :-q
Stay safe, sane & healthy!

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guillaume
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Re: UVSwimCompounds/ICEModelingTools 0.3

Post by guillaume » 28 Jun 2011, 21:01

Thanks for posting the link here Hirazi ;)

I made an update for the UV Swim to avoid disconnection of polynodes when you move a point.

You can get the lattest addon here : http://dl.dropbox.com/u/5533643/Softima ... 1.xsiaddon

izze
Posts: 176
Joined: 24 Sep 2009, 18:02

Re: UVSwimCompounds/ICEModelingTools 0.3

Post by izze » 20 Jul 2011, 15:32

I used this yesterday. it did not work across discontinuous uv's, but it was still a huge time saver. Thanks.

Ramon
Posts: 111
Joined: 19 Aug 2010, 20:47

Re: UVSwimCompounds/ICEModelingTools 0.3

Post by Ramon » 25 Oct 2011, 14:45

Crash SI when any change topology like extrude

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guillaume
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Re: UVSwimCompounds/ICEModelingTools 0.3

Post by guillaume » 26 Oct 2011, 11:06

Are you sure you download the latest version ?

Ramon
Posts: 111
Joined: 19 Aug 2010, 20:47

Re: UVSwimCompounds/ICEModelingTools 0.3

Post by Ramon » 17 Jan 2012, 09:34

Hi! Help with this pls.
1. Don`t work Apply swiming texture from menu
' ERROR : 2004-EDIT-SIApplyICEOp - Invalid pointer - [line 729 in C:\Program Files\Autodesk\Softimage 2012.SAP\Application\DSScripts\operators.vbs]
Work with create Ice tree by hands.
2. Don`t work sometimes if create or delete new point or edges after Ice tree and when jumping points in texture editor.

iamVFX
Posts: 697
Joined: 24 Sep 2010, 16:28

Re: UVSwimCompounds/ICEModelingTools 0.3

Post by iamVFX » 17 Jan 2012, 10:05

Thank you, Guillaume! (: