WorkFlow video

Discussions about animating in SOFTIMAGE©
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Shredder565
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WorkFlow video

Post by Shredder565 » 09 Sep 2014, 18:16



Anatomy of a scene..someone might find it interesting


Bullit
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Re: WorkFlow video

Post by Bullit » 09 Sep 2014, 22:13

Thanks.

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FXDude
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Re: WorkFlow video

Post by FXDude » 10 Sep 2014, 18:01

Hum! the clouds were kinda like 3D rotoscoping, I liked how you Made / animated the Rocks and of course the characters.

And I think it also shows alot how much Soft goes straight to the point. Almost no or very little finnicking around.

Kudos!

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Shredder565
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Re: WorkFlow video

Post by Shredder565 » 10 Sep 2014, 18:11

FXDude wrote: And I think it also shows alot how much Soft goes straight to the point. Almost no or very little finnicking around.

Kudos!
this is why I don't know why more studios don't use it. I never could figure out Maya, and in Max, I only figured out how to do light model work. the stuff I do in softimage is still bad, but it's ten times ahead of what I was able to do in Max.

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FXDude
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Re: WorkFlow video

Post by FXDude » 10 Sep 2014, 18:47

You have rethink what you consider 'bad' to be more like 'something in progress'.

We can absolutely see great improvment since the first incarnations, at the end, at times almost looking like an official remake. (+ or minus a few more improvments to come :] )

And after all that work, I'm sure you have developped a much better sense of timing and things for your own creations.

cheers

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