help! Squished feet syndrome!
- Shredder565
- Posts: 1102
- Joined: 02 Jan 2012, 20:04
help! Squished feet syndrome!
this happens from time to time. It'll be perfectly fine in it's natively created scene. but when I import it into another shot, the feet will bunch up like they have arthritis. As you can see, only two of the models seem affected, and one is fine. it's all the same skeleton the only thing different about each mesh is mask color.
thanks
- xsi_fanatic
- Posts: 283
- Joined: 06 Jun 2011, 03:08
- Contact:
Re: help! Squished feet syndrome!
Hi Shredder,
The XSI autorig is known to have stability issues. I'd highly recommend you switch to something else. If you cannot afford an auto rigger like Species, then Masashi Yamaguchi's MyRig is a free alternative. I highly recommend you download it and start using it as an alternative. It is very stable, and far more advanced than the rig you're using.
http://refnote.wordpress.com/2011/05/17 ... e/#more-68
Hope that helps
The XSI autorig is known to have stability issues. I'd highly recommend you switch to something else. If you cannot afford an auto rigger like Species, then Masashi Yamaguchi's MyRig is a free alternative. I highly recommend you download it and start using it as an alternative. It is very stable, and far more advanced than the rig you're using.
http://refnote.wordpress.com/2011/05/17 ... e/#more-68
Hope that helps
- Shredder565
- Posts: 1102
- Joined: 02 Jan 2012, 20:04
Re: help! Squished feet syndrome!
it does look impressive. and it'd be nice to have more pro looking controls for animation, so I can have more variety with the shape animation I do.
but how easy is species to setup? would it work well for non human characters?
but how easy is species to setup? would it work well for non human characters?
- xsi_fanatic
- Posts: 283
- Joined: 06 Jun 2011, 03:08
- Contact:
Re: help! Squished feet syndrome!
Species is quick and straight forward. The ninja turtles have humanoid body, so technically they count as human characters and should work well with Species. It does not support animals such as birds, dogs, cats, fish... basically anything that doesn't have a humanoid form.Shredder565 wrote:it does look impressive. and it'd be nice to have more pro looking controls for animation, so I can have more variety with the shape animation I do.
but how easy is species to setup? would it work well for non human characters?
Re: help! Squished feet syndrome!
GEAR is free and awesome.
I use GEAR for everything.
I'm sure Species will do great job with ninja turtles though.
I use GEAR for everything.
I'm sure Species will do great job with ninja turtles though.
Re: help! Squished feet syndrome!
I had the same problem with the standard rig (which I like for it's simplicity b.t.w).
You have to check if only the motion channels have keyframes, once I had accidentally set keys on the constraint or static kine values and had the same effect.
You have to check if only the motion channels have keyframes, once I had accidentally set keys on the constraint or static kine values and had the same effect.
Re: help! Squished feet syndrome!
I also have had animation in global transforms, that causes some strange things to happen.
Who is online
Users browsing this forum: No registered users and 26 guests