Future of Render?

General discussion about 3D DCC and other topics
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Bullit
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Future of Render?

Post by Bullit » 15 Aug 2018, 13:03

New Quadros which for first time in years seem to bring something new to the table with RTX series now heavily invested into Raytracing

https://www.anandtech.com/show/13214/nv ... chitecture


Chaos Group Project Lavina with a Quadro RTX 6000 ($6300) real time:




https://www.chaosgroup.com/blog/ray-tra ... ect-lavina

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mattmos
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Re: Future of Render?

Post by mattmos » 15 Aug 2018, 13:35

Really excited about the gaming variants which are coming soon too.

That tech demo from chaos is pig ugly though!

Purpose built ray tracing cores in a consumer scale device is a dream for rendering.

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Re: Future of Render?

Post by Bullit » 15 Aug 2018, 14:29

Yes, it is ugly, but it was RT with millions of polys.

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Re: Future of Render?

Post by owei » 15 Aug 2018, 14:36

Impressive numbers but..well, pig ugly is well understated .. :YMSICK:

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Draise
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Re: Future of Render?

Post by Draise » 15 Aug 2018, 14:54

Still has quite a bit of rustling - though technically it is impressive. I wouldn't expect less of future tech.

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Re: Future of Render?

Post by Bullit » 15 Aug 2018, 19:30

Vlado comments in youtube
Vladimir Koylazov
1 day ago (edited)
There are two points. First, it's 100 million triangles of unique geometry (300 billion instanced) - this will be a bit difficult to push through a game engine. Second, there is no precalculation, light map baking, UV unwrapping, material conversion or any other time consuming asset preparation - the scene is directly exported from 3ds Max and dropped into the DXR viewer.

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Re: Future of Render?

Post by Bullit » 16 Aug 2018, 11:18

From comments seem 2 RTX


Bullit
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Re: Future of Render?

Post by Bullit » 18 Aug 2018, 12:42


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Rork
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Re: Future of Render?

Post by Rork » 21 Aug 2018, 19:13

Impressive tech, although still a bit expensive....

But looking forward to real time raytrace rendering in game engines :)
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rray
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Re: Future of Render?

Post by rray » 23 Aug 2018, 15:50

Is there some technical information out there on the "raytracing cores", like what other capabilities they might have for more general tasks?

This is a step forward but the days seem finally over where technological advancement over the years came without increasing costs. But not even sure if the companies are to blame.
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Re: Future of Render?

Post by Rork » 23 Aug 2018, 16:00

No idea on the other capabilities, but the reviews are rolling out now on the web.
We'll have to wait and see what is going on after the digital dust settles I guess...
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Re: Future of Render?

Post by Bullit » 28 Aug 2018, 20:22


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Re: Future of Render?

Post by Rork » 29 Aug 2018, 09:36

Very nice! :)

Not having to bake out lighting will be a massive time saver, especially for larger archviz projects.
Very curious to see where this will be going in the next few years, when the technology becomes affordable enough.
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