A friend just requested this (and how to connect the compound) so here is the compound and an example scene.
Basically it needs an object with a simulated Ice Tree and a weight map. A fresh empty one which is connected to 'Proximity Weightmap name' and some Geometry that will be in 'proximity' to this.
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Last edited by Tekano on 23 Oct 2009, 11:06, edited 1 time in total.
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