ICE MoGraph v1.2

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ICE MoGraphAuthor: Nassos Yiannopoulos
A suite of motion graphics related ICE compounds. This is intended to mimic cinema4d's »MoGraph Tracer« functionality. Instructions for one of the compounds (Deform by Strand) is available here. RAR File include demo scenes.

local backup: ICE MoGraph v1.2.rar

nassosy
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Joined: 02 Oct 2009, 23:50
Location: Greece

ICE MoGraph v1.2

Post by nassosy » 15 Oct 2009, 19:01

Version 1.2:

* "Deform with Strand" ICE compound and "StrandDeformer.vbs" plugin,
to deform geometry with strands without having to plot particles and convert their paths to curves.
Something like the 'Tracer' functionality in C4D.

* "Transform to Strand Segment" ICE compound to help make chain like objects.

Download instructions at
http://www.vimeo.com/groups/ice/videos/7045028
edit: You can download it from si-community directly by using this link (RMB + Save As) - HB

For XSI 7.01 and above.

Install (and replace) the ICE compounds by copying them to the appropriate locations.
Copy the "StrandDeformer.vbs" to the plugins folder. (Installs the menu item Animate > Deform > StrandDeformer)
Drag the included JS script "InPlaceInstance_with_ICE.js" onto a toolbar to make a button,
Select some geometric objects (not a group) and
press the previewsly created button, to make ICE instances in
a pointcloud object.
Then make a null "controller obj", add an Influence compound,
connect it to an Effector compound and just play with the settings.
Included are sample scenes.


This is a "just-for-fun" attempt to emulate something close to C4D MoGraph in ICE.
Hopefully people with add more compounds.
Use it at your own risk.

:-)

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X-said
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Location: Omsk RF

Re: ICE MoGraph v1.2

Post by X-said » 16 Oct 2009, 06:56

Thanks nassosy :)

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owei
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Re: ICE MoGraph v1.2

Post by owei » 16 Oct 2009, 08:15

Thanks for sharing..! Great stuff! If you don´t mind, we can host it also here ;)

cheers,
oliver

nassosy
Posts: 81
Joined: 02 Oct 2009, 23:50
Location: Greece

Re: ICE MoGraph v1.2

Post by nassosy » 16 Oct 2009, 11:22

Glad you like it. :D
Unfortunately i tried uploading the file here, but i get this :
"The file is too big, maximum allowed size is 256 KiB." :((

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Hirazi Blue
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Re: ICE MoGraph v1.2

Post by Hirazi Blue » 16 Oct 2009, 11:26

You can't upload files of that size...
I, being a moderator and all that, can... :D
I take your last post as permission to do so?

edit: I've edited the first post to include the new download location... ;)
...

nassosy
Posts: 81
Joined: 02 Oct 2009, 23:50
Location: Greece

Re: ICE MoGraph v1.2

Post by nassosy » 16 Oct 2009, 14:44

Hirazi Blue wrote: I take your last post as permission to do so?
Yes! Thanks.

BTW I chose to put the link in the Vimeo page,
so that people will see how to use the "StrandDeform" compound.

RoN43
Posts: 18
Joined: 09 Nov 2009, 18:32

Re: ICE MoGraph v1.2

Post by RoN43 » 22 Jun 2010, 00:34

How I can change up vector in correct direction?
strand deformer UpVector dont give me correct result
Image

nassosy
Posts: 81
Joined: 02 Oct 2009, 23:50
Location: Greece

Re: ICE MoGraph v1.2

Post by nassosy » 22 Jun 2010, 09:08

Sorry i forgot to mention,
the objects must oriented across the Y axis,
on the XY plane.

Rotate it 90 degrees clock-wise and freeze its rotation,
before trying to deform it.