ICE Node reading Images at given UV-Coordinate

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Image ICE NodeAuthor: Vincent Ullmann
The ICE equivalent of the render tree »Image Lookup« node. This C++ compiled node receives an image path and a UV coordinate or coordinate array and outputs a color or color array. It allows a lot of interesting workflows without having to use a temporary object to hold the texture. A video introduction by the author.

For a related endeavor, see Paul Smith's videos on ICE image manipulation here and here.

Show related plugins: Image I/O from ICE, Pixel Particles

local backup: 120629_Image_ICE_Node_v01.rar

Loqy
Posts: 5
Joined: 09 Jan 2012, 12:17

ICE Node reading Images at given UV-Coordinate

Post by Loqy » 29 Jun 2012, 15:23

Hey Guys,....
Here is a little ICE-Node i wrote.
Just watch my little, quite bad, demo-Video.



Download:
Klick here

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rray
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Joined: 26 Sep 2009, 15:51
Location: Bonn, Germany

Re: ICE Node reading Images at given UV-Coordinate

Post by rray » 29 Jun 2012, 16:43

That's cool, the video isn't bad at all (maybe the voice ;) ) . Thanks for making it public.
softimage resources section updated Feb 7 2019

Ramon
Posts: 111
Joined: 19 Aug 2010, 22:47

Re: ICE Node reading Images at given UV-Coordinate

Post by Ramon » 30 Jun 2012, 07:21

Thanks!!!

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dwigfor
Posts: 395
Joined: 17 Nov 2009, 17:46

Re: ICE Node reading Images at given UV-Coordinate

Post by dwigfor » 23 Aug 2012, 01:19

Thank you for this and the included demo scenes!

Works great!
-Dave

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Boris
Posts: 67
Joined: 25 May 2012, 16:35
Location: R&M

Re: ICE Node reading Images at given UV-Coordinate

Post by Boris » 23 Aug 2012, 05:44

thank you !
Oops ,something went wrong :D