FC_Feathers

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FC FeathersAuthor: Fabricio Chamon
Introducing Fabricio's newest plugin FC Feathers, a free toolset for procedurally generating and simulating feathers in an artist friendly way. Its workflow is based on tangential guide curves and an added layer of guide feathers. For a basic setup, see FC Feathers, to see a Syflex collision setup, visit FC Feather Syflex simulation.

From the first video : FC Feathers is an ICE based feather system tool I've been working for some months now. Its production proven and suitable for a wide range of feathery characters. Please consider donating if you find it useful, a lot of work has been put into it to make as fast and artist friendly as possible. Thanks!

Compounds that are included: FCF Build Instances Topo Array.xsicompound FCF Constraint to Polygon.xsicompound FCF Create Feathers.xsicompound FCF Density Weightmap from Guides.xsicompound FCF Feather Display.xsicompound FCF Frizz by Null.xsicompound FCF Grooming Force.xsicompound FCF Set Guide Feather.xsicompound FCF Simulate Feathers.xsicompound FCF Spring Force.xsicompound FCF Wind.xsicompound

local backup: FC_Feathers.xsiaddon FC Feathers for Softimage — Documentation.pdf FC_Feathers_Sample_Project.rar Feather_Syflex.scn

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Hirazi Blue
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FC_Feathers

Post by Hirazi Blue » 24 Jan 2015, 10:50

On the mailing list Fabricio Chamon generously presented a feather system named “FC_Feathers”.
All the details and the download can be found in this post on the mailing list.
Stay safe, sane & healthy!

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blaxxun
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Re: FC_Feathers

Post by blaxxun » 27 Apr 2015, 14:20

Thanks a lot!

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