V-Ray for Softimage: Tutorials and Walkthrough

Discussions about rendering in SOFTIMAGE©
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owei
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V-Ray for Softimage: Tutorials and Walkthrough

Post by owei » 09 Mar 2012, 15:14

Hi there!

Now, tat V-Ray for Softimage is finally available, I opened this thread to share some knowledge concerning the V-Ray integration for Softimage. I´ll start asap with a little tutorial how to setup an indoor lighting with V-Ray..

cheers,
oli

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JPWestmas
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Re: V-Ray for Softimage: Tutorials and Walkthrough

Post by JPWestmas » 09 Mar 2012, 15:24

I'm super interested ^.^.

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eternal art
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Re: V-Ray for Softimage: Tutorials and Walkthrough

Post by eternal art » 09 Mar 2012, 16:41

Great Idea . ;)
3D Supervisor - Production House .

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diissar
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Re: V-Ray for Softimage: Tutorials and Walkthrough

Post by diissar » 10 Mar 2012, 02:27

thank you in advance,I will be waiting your tutorials :)

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owei
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Re: V-Ray for Softimage: Tutorials and Walkthrough

Post by owei » 12 Mar 2012, 22:32

Hi there!

Here is a first look at the scene I´m going to use in my little workflow walkthrough. I´ll setup the lighting to get this result. Starting point will be a scene that was used for some lighting challenges. It was tided up for usage in SI by Rob (thanks man..!). I´ve done also some changes. I´ll provide this scene here for download, so that you guys can do your setup on your own. Stay tuned..!
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gfxman
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Re: V-Ray for Softimage: Tutorials and Walkthrough

Post by gfxman » 13 Mar 2012, 15:29

Can't wait to read it !

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owei
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Re: V-Ray for Softimage: Tutorials and Walkthrough

Post by owei » 14 Mar 2012, 16:46

Ok, here you go. A little snuffy, though ;)



Hope you like it and find it useful!

cheers,
oli

jgjones
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Re: V-Ray for Softimage: Tutorials and Walkthrough

Post by jgjones » 14 Mar 2012, 20:22

Very educational, and very well done... many thanks!

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owei
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Re: V-Ray for Softimage: Tutorials and Walkthrough

Post by owei » 14 Mar 2012, 20:30

Thanks! You are welcome and I´m glad you like it ;)

cheers,
oli

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Memag
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Re: V-Ray for Softimage: Tutorials and Walkthrough

Post by Memag » 14 Mar 2012, 21:31

Thanks Owei.

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diissar
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Re: V-Ray for Softimage: Tutorials and Walkthrough

Post by diissar » 14 Mar 2012, 23:05

Thanks a lot Oliver,watching it right now :)

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JPWestmas
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Re: V-Ray for Softimage: Tutorials and Walkthrough

Post by JPWestmas » 15 Mar 2012, 03:04

you tha man! Thanks so much.

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Rork
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Re: V-Ray for Softimage: Tutorials and Walkthrough

Post by Rork » 15 Mar 2012, 10:04

And there it is :)

Great work! Nice to see the first SI-Vray tuts show up here :ymparty:

rob
SI UI tutorials: Toolbar http://goo.gl/iYOL0l | Custom Layout http://goo.gl/6iP5xQ | RenderManager View http://goo.gl/b4ZkjQ

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owei
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Re: V-Ray for Softimage: Tutorials and Walkthrough

Post by owei » 17 Mar 2012, 12:44

Thanks guys!
By the way, here is the link to the V-Ray for Softimage docs. There you can find a lot of info concerning shaders and other features. The GI methods are explained as well. Just have a look!

http://www.spot3d.com/vray/help/softima ... /index.htm

cheers,
oli

jonatas
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Re: V-Ray for Softimage: Tutorials and Walkthrough

Post by jonatas » 26 Apr 2012, 00:43

Really nice tutorial. Thanks.

Just want to ask 2 things.
One is about the render region. I really love that that feature is working, but sometimes it looks like it freezes and takes 30 min to render an image that would take 1 minute, and I have to restart softimage for it to work again. Does it happen to you too?

The other question is about the setting you choose in the color mapping. Why did you chose HSV and changed the gama to 2,2 and then activated the linear workflow. I understand the basics of linear workflow and always worked in linear in XSI and 3DMax (with Vray). What you did was gama correcting the image in the output? If you saved an image (openexr in 32bits) with that settings would it be linear?

curly
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Re: V-Ray for Softimage: Tutorials and Walkthrough

Post by curly » 26 Apr 2012, 10:56

Does anyone know whether the VraySphereFade option is available for Softimage?

http://www.spot3d.com/vray/help/150SP1/tutorials_anim.htm#vraysphere

So you can limit your raytracing to only reflective objects. ( Excellent raytracer but to slow for doing character animation.)