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Re: The Remover [image heavy]

Posted: 28 Oct 2016, 15:40
by MauricioPC
Beautiful work McNistor! Congrats man.

Re: The Remover [image heavy]

Posted: 29 Oct 2016, 15:08
by McNistor
Why thank you :ymblushing:

Re: The Remover [image heavy]

Posted: 21 Dec 2016, 14:50
by huva
Superb!

Re: The Remover [image heavy]

Posted: 04 Nov 2018, 23:04
by stevejjd
Im new to XSI - I wish you made a tutorial for this, such a great model.

Re: The Remover [image heavy]

Posted: 06 Nov 2018, 23:33
by Maximus
https://www.youtube.com/results?search_ ... lgarov+xsi <-- speed modeling

https://www.youtube.com/watch?v=ygAI6THuLM8&t=4146s <-- amazing one

https://www.youtube.com/watch?v=A_7r7pl56U8&t=1197s <-- amazing one

https://www.youtube.com/watch?v=kBdNvVu9gec&t=4403s <-- amazing one

i somewhat pasted the link when video was already started, just watch these from start, its golden.

Re: The Remover [image heavy]

Posted: 20 May 2019, 18:36
by McNistor
Hi stevejjd,
Sorry for not getting back to you sooner, I'm no longer a regular visitor on this forum.
The links posted above by Maximus are a great learning source and showcase for XSI sub-d modeling.
Since I transitioned to Houdini, I haven't done much poly modeling, I've focused on mainly sculpting and learning non-modeling features in Houdini (its hair system, rigging, rendering, etc).

If you're interested in sub-d modeling, consider following me on vimeo as I might post a video tutorial in the 2nd half of the year, should sidefx implement the fixes and feature requests I filed recently - yes, the tutorial will be about sub-d modeling in Houdini, but the principles are the same as in all poly modeling 3d packages.

Sub-d modeling is currently possible in Houdini, but given the multitude of issues I've encountered, I can't yet recommend it to "purists" that are by definition not interested in or downright against using scripting and pseudo programming environments like VEX.

IMO, you should get into learning Houdini, for reasons that are too many and complex to explore here, but of course, that's a choice everyone is free to make or not.
Cheers!