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TR Preset

Posted: 27 Oct 2013, 14:15
by sOBE
Hi all here is my solution, how easy could be using presets in softimage
not working with ICE nodes because this isn't allowed by default
Let me now, if you find some problems I haven't tested very much


Re: TR Preset

Posted: 30 Oct 2013, 13:20
by danyargici
This looks really great, thanks! I'll share any feedback as soon as I have time to try it!

Re: TR Preset

Posted: 30 Oct 2013, 13:49
by benoit81
Hello sOBE,

Really nice ! (faster than saving preset). I use everyday TR_Merge (really usefull).
Just a few ideas of improvements :
- TR_Merge would be nice if the animation of the parent object were preserved ?
- TR_Precise would be usefull it works also in Texture Editor !
- TR_Preset would be nice to have in the context menu "apply previous values", "change default values", "restore default values"

Regards,

Re: TR Preset

Posted: 30 Oct 2013, 14:29
by sOBE
Thanks guys

benoit81 I'll take a look on this ideas, but i am afraid of possibility in Texture editor, there is no option to control SRT speed.

Re: TR Preset

Posted: 30 Oct 2013, 15:10
by ActionArt
Nice! I just have to say the TR Merge is one of the most useful things I've ever added to SI. Great stuff!

Re: TR Preset

Posted: 30 Oct 2013, 15:40
by julius
does your addon able to save a full shader preset with materials, mixers, maps... MR and VR ?

great job !

Re: TR Preset

Posted: 30 Oct 2013, 16:43
by sOBE
julius wrote:does your addon able to save a full shader preset with materials, mixers, maps... MR and VR ?

great job !
Thanks julius

Yes it works, but you have to make compound of those nodes.

Re: TR Preset

Posted: 31 Oct 2013, 20:20
by RoN43
will be nice add to save function with animation of parametres of operators.
Did you try develop copy/paste operators between objects?