Hi all,
I am proud to announce the release of mbFeatherTools 2.0
mbFeatherTools is a production proven plugin for Autodesk Softimage which features styling, animation and simulation of bird feathers.
Feel free to download the 2.0 demo which includes 3 scenes.
Features :
- New Features in 2.0:
- Plane-to-Plane Intercollision (also referred to as Self-Collision)
- Realistic wind resistance
- Uniform Distance Constraint
- Intercollision options inside setup node to reduce initial intersections
- Stiff Spring option for faster previews and animation
- Quick setup with a single button
- Unlimited amount of styling controls
- Styling is saved per vertex (CAV map)
- Works on any polygon mesh
- Automated creation and attachment of control objects to the animated mesh
- 3 different distribution methods:Random, Per Poly, Shrinkwrap
- Shrinkwrap placement allows exact positioning of each single feather
- Realtime playback of the simulation with direct response to user's actions
- Customizable and extendible with the ICE tree
- Color can be controlled with a Texture Map
- "Goal" controls allow easy animation of folding wing feathers
- Symmetric styling and animation (new in 1.10)
- Global feather alignment (new in 1.10)
- Soft collisions (new in 1.10)
You can watch some videos showing off the tools on the website or on vimeo:
Watch the new 2.0 features video
Watch the feature tour
Bouncing balls example
Applying feathers to a bird
Tutorial - How to export an ICE simulation