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Re: Automatic ObjectID Shader

Posted: 14 Jun 2010, 11:27
by Sosoyan
And what about ObjectID+Coverage with Fusion workflow???

Re: Automatic ObjectID Shader

Posted: 09 Jul 2010, 13:07
by rray
Wow cool nice find. Thanks for converting it, should be one of the built in shaders.

Re: Automatic ObjectID Shader

Posted: 11 Jul 2010, 04:00
by jerry7
what is the difference of this shader and object label channel?

Re: Automatic ObjectID Shader

Posted: 29 Oct 2012, 16:20
by artmanphil
Simply youse the framebuffer/channel called "object labels" and switch its output file to 32bit exr - worked good for me :)