Re: Kristinka Hair 3.0 released
Posted: 09 May 2014, 21:30
Well this seems to be a first hand evidence. Common thing to these problematic nodes is "Interpret Location to new Geometry". Maybe only this one.
Would be great if you can try, in order:
1:plan B This is a set of setups and nodes, using good old switch context, instead of mentioned node. I've added two versions, one transfers the velocity, second doesn't, just in case it's still something with point velocity. Setup is a bit different - emitter mesh has special version of 'initialize polymesh emitter', having an input for deformed mesh. That is, deformed mesh has to be connected in ICE tree on emitter mesh - not on point cloud, anymore. Everything should behave in same way. Also, added a proper transfer of velocity to strands, in case of connecting to mesh extrusions.
If you're using Nurbs emitter - deformer pair, please let me know to add this option, too (in order to avoid 'interpret' thing, pattern is get.emitlocation > get. pointUV > UVToLocation with deformed nurbs as geo input).
2: optimistic solution - "Interpret Location to new Geometry" in kH stuff, this coming from first phillpack, actually it's not factory node, here. Maybe everything can be fixed by replacing this node in your SI version. Wild guess, there is something not wired properly with my node, or something not considered by SI 2015.
About taking the velocity from deformed meshes, this was somehow problematic. Here it causes slower playback, for example. Some external renderers does not need that attribute, at all. Anyway if this works for you, it works.
By the way, before few days I've discovered that trial of SI 2015 does not exist . It seems you're where no kH user has gone before. Any feedback is welcome.
Would be great if you can try, in order:
1:plan B This is a set of setups and nodes, using good old switch context, instead of mentioned node. I've added two versions, one transfers the velocity, second doesn't, just in case it's still something with point velocity. Setup is a bit different - emitter mesh has special version of 'initialize polymesh emitter', having an input for deformed mesh. That is, deformed mesh has to be connected in ICE tree on emitter mesh - not on point cloud, anymore. Everything should behave in same way. Also, added a proper transfer of velocity to strands, in case of connecting to mesh extrusions.
If you're using Nurbs emitter - deformer pair, please let me know to add this option, too (in order to avoid 'interpret' thing, pattern is get.emitlocation > get. pointUV > UVToLocation with deformed nurbs as geo input).
2: optimistic solution - "Interpret Location to new Geometry" in kH stuff, this coming from first phillpack, actually it's not factory node, here. Maybe everything can be fixed by replacing this node in your SI version. Wild guess, there is something not wired properly with my node, or something not considered by SI 2015.
About taking the velocity from deformed meshes, this was somehow problematic. Here it causes slower playback, for example. Some external renderers does not need that attribute, at all. Anyway if this works for you, it works.
By the way, before few days I've discovered that trial of SI 2015 does not exist . It seems you're where no kH user has gone before. Any feedback is welcome.