here is download for Kristinka Hair 2.1
Fixes and improvements:
- now it's possible to use all modifiers, also 'form' nodes, in ICE tree that starts with kH Emit Fur node.
- simplified interface for using the alternative strand arrays on kH Follow NURBS nodes (inputs for kH Offset Curves)
- simplified interface for using strand arrays on kH Emit Fur and kH Fur From NURBS: if nothing is plugged, node will emit 'default' strands along emitter's normals
kH2 Emit Simple Hair:
Simplified emitter node that emits points and strands from mesh. Mesh need to have only the non-overlapping UV projection. There are limitations too: deformations on mesh will cause unstable emission, points will 'jumping' through polygons. Only SRT on emitter have a sense in animation. Also, it's not possible to use hair filler after Point Cloud that starts with this node (kH Emit Hair and that stuff).
There is a new sample model with setup, called 'Simple-Hair'.
kH2 Display Hair Splitting:
Old utility node, but now node can set colors, using IDs created by form nodes.
kH2 Follow NURBS 2:
Version of Follow NURBS that interpolates strands in between two NURBS surfaces, instead of distribution along normals of second NURBS surface. Node is already posted in this thread.
KH2 Cut By Geometry:
Cuts the strand that are outside of volume of control mesh. Node is already posted here.
There is a lot of changes inside compounds, mainly to allow compatibility between modifiers and kH Emit Fur, so for using this pack, don't forget to copy all new nodes in folder where kH nodes already are.