Hey guys, im trying to reproduce this kind of look
but no matter what i do, i always end up with particles overlapping each other, or intersecting, never have this clean look of boundaries that dont intersect each other.
anyone have any idea how to achieve this on a basic ice setup?
any help would be much appreciated, thanks
an apparently easy task - particles not overlapping
Re: an apparently easy task - particles not overlapping
What might work: put a new point in a "random" location, get closest points within a radius and then build an array of "distance to point-radius of point", and then use the minimum of that array for the new point's radius
softimage resources section updated Jan 5th 2024
Re: an apparently easy task - particles not overlapping
You could try some kind of rigid body simulation to attract them together while respecting collisions?
Re: an apparently easy task - particles not overlapping
i am trying with the darth throw v3 from Julian, its the only one that gives me decent results altho not quit what i want.
I am thinking to try momentum but im not that great at using it, nver done
RRay, what you wrote is greek for me
im not that good at ice either
I am thinking to try momentum but im not that great at using it, nver done
RRay, what you wrote is greek for me
im not that good at ice either
- Daniel Brassard
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Re: an apparently easy task - particles not overlapping
$ifndef "Softimage"
set "Softimage" "true"
$endif
set "Softimage" "true"
$endif
Re: an apparently easy task - particles not overlapping
i'll give it a shot thanksDaniel Brassard wrote: ↑10 Oct 2018, 20:21 Have you try emNewton2 plugin from Mootzoid?
http://www.mootzoid.com/plugin/emnewton2
Re: an apparently easy task - particles not overlapping
A demo scene that came with XSI (ICE/Particle_Force_Coagulate.scn) comes quite close too. I just changed the emitter to a cylinder here...
(open scn, hit play and slowly increase the cutoff distance in the "coagulate force" compound white playing)
(open scn, hit play and slowly increase the cutoff distance in the "coagulate force" compound white playing)
- Attachments
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- Particle_Forces_Coagulate.scn
- (1.58 MiB) Downloaded 122 times
softimage resources section updated Jan 5th 2024
Re: an apparently easy task - particles not overlapping
damn thats what i wanted
thanks a lot Rray!
Re: an apparently easy task - particles not overlapping
Hey great. I had a try with the first approach too. You can move the null to control where points are emitted so you can sort of write.
- Attachments
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- Coagulate_Pen.scn
- (1004 KiB) Downloaded 111 times
softimage resources section updated Jan 5th 2024
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